Name
glGetPointerv — return the address of the specified pointer
C Specification
void glGetPointerv
| ( | GLenum pname
, GLvoid* *params
); |
Python Specification
PyOpenGL does not export a binding for glGetPointerv since all memory management for array
functions and buffer functions and handled automatically. For more information see
??? and ???.
Parameters
-
pname
-
Specifies the array or buffer pointer to be returned. Symbolic constants
GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER,
GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER,
GL_NORMAL_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER,
GL_SELECTION_BUFFER_POINTER, and GL_VERTEX_ARRAY_POINTER are
accepted.
-
params
-
Returns the pointer value specified by pname.
Description
glGetPointerv returns pointer information. pname is a symbolic constant
indicating the pointer to be returned, and params is a pointer to a location in which to place
the returned data.
Notes
glGetPointerv is available only if the GL version is 1.1 or greater.
The pointers are all client-side state.
The initial value for each pointer is 0.
When the GL_ARB_multitexture extension is supported, querying the
GL_TEXTURE_COORD_ARRAY_POINTER returns the value for the active client texture unit.
Errors
GL_INVALID_ENUM is generated if pname is not an accepted value.
See Also
glArrayElement
,
glClientActiveTextureARB
,
glColorPointer
,
glDrawArrays
,
glEdgeFlagPointer
,
glFeedbackBuffer
,
glIndexPointer
,
glInterleavedArrays
,
glNormalPointer
,
glSelectBuffer
,
glTexCoordPointer
,
glVertexPointer