Name
glHint — specify implementation-specific hints
C Specification
void glHint
| ( | GLenum target
, GLenum mode
); |
Python Specification
glHint
| ( |
target
,
mode
) →
None
|
Parameters
-
target
-
Specifies a symbolic constant indicating the behavior to be controlled. GL_FOG_HINT,
GL_LINE_SMOOTH_HINT, GL_PERSPECTIVE_CORRECTION_HINT,
GL_POINT_SMOOTH_HINT, and GL_POLYGON_SMOOTH_HINT are accepted.
-
mode
-
Specifies a symbolic constant indicating the desired behavior. GL_FASTEST,
GL_NICEST, and GL_DONT_CARE are accepted.
Description
Certain aspects of GL behavior, when there is room for interpretation, can be controlled with hints. A hint is
specified with two arguments. target is a symbolic constant indicating the behavior to be
controlled, and mode is another symbolic constant indicating the desired behavior. The initial
value for each target is GL_DONT_CARE. mode can be
one of the following:
-
GL_FASTEST
-
The most efficient option should be chosen.
-
GL_NICEST
-
The most correct, or highest quality, option should be chosen.
-
GL_DONT_CARE
-
No preference.
Though the implementation aspects that can be hinted are well defined, the interpretation of the hints depends on the
implementation. The hint aspects that can be specified with target, along with suggested
semantics, are as follows:
-
GL_FOG_HINT
-
Indicates the accuracy of fog calculation. If per-pixel fog calculation is not efficiently supported by the
GL implementation, hinting GL_DONT_CARE or GL_FASTEST can result
in per-vertex calculation of fog effects.
-
GL_LINE_SMOOTH_HINT
-
Indicates the sampling quality of antialiased lines. If a larger filter function is applied, hinting
GL_NICEST can result in more pixel fragments being generated during rasterization,
-
GL_PERSPECTIVE_CORRECTION_HINT
-
Indicates the quality of color and texture coordinate interpolation. If perspective-corrected parameter
interpolation is not efficiently supported by the GL implementation, hinting
GL_DONT_CARE or GL_FASTEST can result in simple linear
interpolation of colors and/or texture coordinates.
-
GL_POINT_SMOOTH_HINT
-
Indicates the sampling quality of antialiased points. If a larger filter function is applied, hinting
GL_NICEST can result in more pixel fragments being generated during rasterization,
-
GL_POLYGON_SMOOTH_HINT
-
Indicates the sampling quality of antialiased polygons. Hinting GL_NICEST can result
in more pixel fragments being generated during rasterization, if a larger filter function is applied.
Notes
The interpretation of hints depends on the implementation. Some implementations ignore glHint
settings.
Errors
GL_INVALID_ENUM is generated if either target or
mode is not an accepted value.
GL_INVALID_OPERATION is generated if glHint is executed between the execution
of glBegin and the corresponding execution of glEnd.
Python Sample Code
- glHint
- GL_DONT_CARE
- GL_FOG_HINT