Name
glutGameModeGet — retrieves GLUT game mode information represented by integers.
C Specification
int glutGameModeGet
| ( | GLenum info
); |
Python Specification
glutGameModeGet
| ( |
info
) →
None
|
Parameters
-
info
Name of game mode information to retrieve.
-
GLUT_GAME_MODE_ACTIVE
-
Non-zero if GLUT's game mode is active; zero if not active. Game mode is not active initially.
Game mode becomes active when glutEnterGameMode is
called. Game mode becomes inactive when glutLeaveGameMode is called.
-
GLUT_GAME_MODE_POSSIBLE
-
Non-zero if the game mode string last specified to glutGameModeString is a possible game mode configuration; zero
otherwise. Being "possible" does not guarantee that if game mode is entered with
glutEnterGameMode that the display settings will
actually changed. GLUT_GAME_MODE_DISPLAY_CHANGED should be called once
game mode is entered to determine if the display mode is actually changed.
-
GLUT_GAME_MODE_WIDTH
-
Width in pixels of the screen when game mode is activated.
-
GLUT_GAME_MODE_HEIGHT
-
Height in pixels of the screen when game mode is activated.
-
GLUT_GAME_MODE_PIXEL_DEPTH
-
Pixel depth of the screen when game mode is activiated.
-
GLUT_GAME_MODE_REFRESH_RATE
-
Screen refresh rate in cyles per second (hertz) when game mode is activated. Zero is returned
if the refresh rate is unknown or cannot be queried.
-
GLUT_GAME_MODE_DISPLAY_CHANGED
-
Non-zero if entering game mode actually changed the display settings. If the game mode string
is not possible or the display mode could not be changed for any other reason, zero is
returned.
Description
glutGameModeGet retrieves GLUT game mode information represented by integers. The info parameter
determines what type of game mode information to return. Requesting game mode information for an invalid GLUT game mode
information name returns negative one.