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Image File Reference

#include <osg/BufferObject>
#include <string>
#include <vector>

Namespaces

namespace  osg

Defines

#define OSG_IMAGE   1
#define GL_BGR   0x80E0
#define GL_BGRA   0x80E1
#define GL_UNSIGNED_BYTE_3_3_2   0x8032
#define GL_UNSIGNED_BYTE_2_3_3_REV   0x8362
#define GL_UNSIGNED_SHORT_5_6_5   0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV   0x8364
#define GL_UNSIGNED_SHORT_4_4_4_4   0x8033
#define GL_UNSIGNED_SHORT_4_4_4_4_REV   0x8365
#define GL_UNSIGNED_SHORT_5_5_5_1   0x8034
#define GL_UNSIGNED_SHORT_1_5_5_5_REV   0x8366
#define GL_UNSIGNED_INT_8_8_8_8   0x8035
#define GL_UNSIGNED_INT_8_8_8_8_REV   0x8367
#define GL_UNSIGNED_INT_10_10_10_2   0x8036
#define GL_UNSIGNED_INT_2_10_10_10_REV   0x8368
#define GL_COMPRESSED_ALPHA   0x84E9
#define GL_COMPRESSED_LUMINANCE   0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA   0x84EB
#define GL_COMPRESSED_INTENSITY   0x84EC
#define GL_COMPRESSED_RGB   0x84ED
#define GL_COMPRESSED_RGBA   0x84EE

Define Documentation

#define GL_BGR   0x80E0
 

#define GL_BGRA   0x80E1
 

#define GL_COMPRESSED_ALPHA   0x84E9
 

#define GL_COMPRESSED_INTENSITY   0x84EC
 

#define GL_COMPRESSED_LUMINANCE   0x84EA
 

#define GL_COMPRESSED_LUMINANCE_ALPHA   0x84EB
 

#define GL_COMPRESSED_RGB   0x84ED
 

#define GL_COMPRESSED_RGBA   0x84EE
 

#define GL_UNSIGNED_BYTE_2_3_3_REV   0x8362
 

#define GL_UNSIGNED_BYTE_3_3_2   0x8032
 

#define GL_UNSIGNED_INT_10_10_10_2   0x8036
 

#define GL_UNSIGNED_INT_2_10_10_10_REV   0x8368
 

#define GL_UNSIGNED_INT_8_8_8_8   0x8035
 

#define GL_UNSIGNED_INT_8_8_8_8_REV   0x8367
 

#define GL_UNSIGNED_SHORT_1_5_5_5_REV   0x8366
 

#define GL_UNSIGNED_SHORT_4_4_4_4   0x8033
 

#define GL_UNSIGNED_SHORT_4_4_4_4_REV   0x8365
 

#define GL_UNSIGNED_SHORT_5_5_5_1   0x8034
 

#define GL_UNSIGNED_SHORT_5_6_5   0x8363
 

#define GL_UNSIGNED_SHORT_5_6_5_REV   0x8364
 

#define OSG_IMAGE   1
 


Generated at Thu Nov 24 16:22:34 2005 for the OpenSceneGraph by doxygen 1.3.6.