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osgParticle::Interpolator Member List

This is the complete list of members for osgParticle::Interpolator, including all inherited members.
_dataVarianceosg::Object [protected]
_nameosg::Object [protected]
_refCountosg::Referenced [mutable, protected]
_refMutexosg::Referenced [mutable, protected]
_userDataosg::Object [protected]
className() const osgParticle::Interpolator [inline, virtual]
clone(const CopyOp &) const=0osg::Object [pure virtual]
cloneType() const=0osg::Object [pure virtual]
DataVariance enum nameosg::Object
DYNAMIC enum valueosg::Object
getDataVariance() const osg::Object [inline]
getDeleteHandler()osg::Referenced [static]
getName() const osg::Object [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getUserData()osg::Object [inline]
getUserData() const osg::Object [inline]
interpolate(float t, float y1, float y2) const=0osgParticle::Interpolator [pure virtual]
interpolate(float t, const osg::Vec2 &y1, const osg::Vec2 &y2) const osgParticle::Interpolator [inline, virtual]
interpolate(float t, const osg::Vec3 &y1, const osg::Vec3 &y2) const osgParticle::Interpolator [inline, virtual]
interpolate(float t, const osg::Vec4 &y1, const osg::Vec4 &y2) const osgParticle::Interpolator [inline, virtual]
interpolate(float t, const range< ValueType > &r) const osgParticle::Interpolator [inline]
Interpolator()osgParticle::Interpolator [inline]
Interpolator(const Interpolator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgParticle::Interpolator [inline]
isSameKindAs(const osg::Object *obj) const osgParticle::Interpolator [inline, virtual]
osg::Object::isSameKindAs(const Object *) const osg::Object [inline, virtual]
libraryName() const osgParticle::Interpolator [inline, virtual]
Object()osg::Object [inline]
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Object [inline, virtual]
setDataVariance(DataVariance dv)osg::Object [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setName(const std::string &name)osg::Object [inline]
setName(const char *name)osg::Object [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced
setUserData(Referenced *obj)osg::Object [inline]
STATIC enum valueosg::Object
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
~Interpolator()osgParticle::Interpolator [inline, protected, virtual]
~Object()osg::Object [inline, protected, virtual]
~Referenced()osg::Referenced [protected, virtual]

Generated at Thu Nov 24 16:25:12 2005 for the OpenSceneGraph by doxygen 1.3.6.