Public Types | |
enum | AnimationState { ANIMATION_ON, ANIMATION_OFF, ANIMATION_RANDOM } |
Public Member Functions | |
LightPointSystem () | |
LightPointSystem (const LightPointSystem &lps, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
Copy constructor using CopyOp to manage deep vs shallow copy. | |
META_Object (osgSim, LightPointSystem) | |
void | setIntensity (float intensity) |
float | getIntensity () const |
void | setAnimationState (LightPointSystem::AnimationState state) |
LightPointSystem::AnimationState | getAnimationState () const |
Protected Member Functions | |
~LightPointSystem () | |
Protected Attributes | |
float | _intensity |
AnimationState | _animationState |
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Copy constructor using CopyOp to manage deep vs shallow copy.
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