Main Page | Namespace List | Class Hierarchy | Alphabetical List | Class List | File List | Namespace Members | Class Members | File Members | Related Pages

osgSim::ScalarsToColors Class Reference

ScalarsToColors defines the interface to map a scalar value to a color, and provides a default implementation of the mapping functionaltity, with colors ranging from black to white across the min - max scalar range. More...

Inheritance diagram for osgSim::ScalarsToColors:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 ScalarsToColors (float scalarMin, float scalarMax)
virtual ~ScalarsToColors ()
virtual osg::Vec4 getColor (float scalar) const
 Get the color for a given scalar value.

float getMin () const
 Get the minimum scalar value.

float getMax () const
 Get the maximum scalar value.


Detailed Description

ScalarsToColors defines the interface to map a scalar value to a color, and provides a default implementation of the mapping functionaltity, with colors ranging from black to white across the min - max scalar range.


Constructor & Destructor Documentation

osgSim::ScalarsToColors::ScalarsToColors float  scalarMin,
float  scalarMax
 

virtual osgSim::ScalarsToColors::~ScalarsToColors  )  [inline, virtual]
 


Member Function Documentation

virtual osg::Vec4 osgSim::ScalarsToColors::getColor float  scalar  )  const [virtual]
 

Get the color for a given scalar value.

Reimplemented in osgSim::ColorRange.

float osgSim::ScalarsToColors::getMax  )  const
 

Get the maximum scalar value.

float osgSim::ScalarsToColors::getMin  )  const
 

Get the minimum scalar value.


The documentation for this class was generated from the following file:
Generated at Thu Nov 24 16:25:25 2005 for the OpenSceneGraph by doxygen 1.3.6.