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osgUtil::SceneView Member List

This is the complete list of members for osgUtil::SceneView, including all inherited members.
_activeUniformsosgUtil::SceneView [protected]
_cameraosgUtil::SceneView [protected]
_clampProjectionMatrixCallbackosg::CullSettings [protected]
_collectOccludersVisistorosgUtil::SceneView [protected]
_computeNearFarosg::CullSettings [protected]
_computeStereoMatricesCallbackosgUtil::SceneView [protected]
_cullingModeosg::CullSettings [protected]
_cullMaskosg::CullSettings [protected]
_cullMaskLeftosg::CullSettings [protected]
_cullMaskRightosg::CullSettings [protected]
_cullVisitorosgUtil::SceneView [protected]
_cullVisitorLeftosgUtil::SceneView [protected]
_cullVisitorRightosgUtil::SceneView [protected]
_depthSortImpostorSpritesosg::CullSettings [protected]
_displaySettingsosgUtil::SceneView [protected]
_drawBufferValueosgUtil::SceneView [protected]
_frameStamposgUtil::SceneView [protected]
_fusionDistanceModeosgUtil::SceneView [protected]
_fusionDistanceValueosgUtil::SceneView [protected]
_globalStateSetosgUtil::SceneView [protected]
_impostorActiveosg::CullSettings [protected]
_impostorPixelErrorThresholdosg::CullSettings [protected]
_inheritanceMaskosg::CullSettings [protected]
_initCalledosgUtil::SceneView [protected]
_initVisitorosgUtil::SceneView [protected]
_interlacedStereoStencilHeightosgUtil::SceneView [protected]
_interlacedStereoStencilWidthosgUtil::SceneView [protected]
_lightosgUtil::SceneView [protected]
_lightingModeosgUtil::SceneView [protected]
_localStateSetosgUtil::SceneView [protected]
_LODScaleosg::CullSettings [protected]
_nearFarRatioosg::CullSettings [protected]
_numFramesToKeepImpostorSpritesosg::CullSettings [protected]
_previousFrameTimeosgUtil::SceneView [protected]
_prioritizeTexturesosgUtil::SceneView [protected]
_redrawInterlacedStereoStencilMaskosgUtil::SceneView [protected]
_refCountosg::Referenced [mutable, protected]
_refMutexosg::Referenced [mutable, protected]
_rendergraphosgUtil::SceneView [protected]
_rendergraphLeftosgUtil::SceneView [protected]
_rendergraphRightosgUtil::SceneView [protected]
_renderStageosgUtil::SceneView [protected]
_renderStageLeftosgUtil::SceneView [protected]
_renderStageRightosgUtil::SceneView [protected]
_requiresFlushosgUtil::SceneView [protected]
_smallFeatureCullingPixelSizeosg::CullSettings [protected]
_stateosgUtil::SceneView [protected]
_updateVisitorosgUtil::SceneView [protected]
ActiveUniforms enum nameosgUtil::SceneView
ALL_UNIFORMS enum valueosgUtil::SceneView
ALL_VARIABLES enum valueosg::CullSettings
CLAMP_PROJECTION_MATRIX_CALLBACK enum valueosg::CullSettings
clearArea(int x, int y, int width, int height, const osg::Vec4 &color)osgUtil::SceneView [protected]
CLUSTER_CULLING enum valueosg::CullSettings
COMPILE_GLOBJECTS_AT_INIT enum valueosgUtil::SceneView
COMPUTE_NEAR_FAR_MODE enum valueosg::CullSettings
COMPUTE_NEAR_FAR_USING_BOUNDING_VOLUMES enum valueosg::CullSettings
COMPUTE_NEAR_FAR_USING_PRIMITIVES enum valueosg::CullSettings
computeLeftEyeProjection(const osg::Matrixd &projection) const osgUtil::SceneView [inline]
computeLeftEyeProjectionImplementation(const osg::Matrixd &projection) const osgUtil::SceneView [virtual]
computeLeftEyeView(const osg::Matrixd &view) const osgUtil::SceneView [inline]
computeLeftEyeViewImplementation(const osg::Matrixd &view) const osgUtil::SceneView [virtual]
computeMVPW() const osgUtil::SceneView [protected]
ComputeNearFarMode enum nameosg::CullSettings
computeRightEyeProjection(const osg::Matrixd &projection) const osgUtil::SceneView [inline]
computeRightEyeProjectionImplementation(const osg::Matrixd &projection) const osgUtil::SceneView [virtual]
computeRightEyeView(const osg::Matrixd &view) const osgUtil::SceneView [inline]
computeRightEyeViewImplementation(const osg::Matrixd &view) const osgUtil::SceneView [virtual]
cull()osgUtil::SceneView [virtual]
CULL_MASK enum valueosg::CullSettings
CULL_MASK_LEFT enum valueosg::CullSettings
CULL_MASK_RIGHT enum valueosg::CullSettings
CULLING_MODE enum valueosg::CullSettings
CullingMode typedefosg::CullSettings
CullingModeValues enum nameosg::CullSettings
CullSettings()osg::CullSettings [inline]
CullSettings(ArgumentParser &arguments)osg::CullSettings [inline]
CullSettings(const CullSettings &cs)osg::CullSettings
cullStage(const osg::Matrixd &projection, const osg::Matrixd &modelview, osgUtil::CullVisitor *cullVisitor, osgUtil::StateGraph *rendergraph, osgUtil::RenderStage *renderStage)osgUtil::SceneView [protected, virtual]
DEFAULT_CULLING enum valueosg::CullSettings
DEFAULT_UNIFORMS enum valueosgUtil::SceneView
DELTA_FRAME_TIME_UNIFORM enum valueosgUtil::SceneView
DEPTH_SORT_IMPOSTOR_SPRITES enum valueosg::CullSettings
DO_NOT_COMPUTE_NEAR_FAR enum valueosg::CullSettings
draw()osgUtil::SceneView [virtual]
ENABLE_ALL_CULLING enum valueosg::CullSettings
FAR_PLANE_CULLING enum valueosg::CullSettings
flushAllDeletedGLObjects()osgUtil::SceneView [virtual]
flushDeletedGLObjects(double &availableTime)osgUtil::SceneView [virtual]
FRAME_NUMBER_UNIFORM enum valueosgUtil::SceneView
FRAME_TIME_UNIFORM enum valueosgUtil::SceneView
FusionDistanceMode enum nameosgUtil::SceneView
getActiveUniforms() const osgUtil::SceneView [inline]
getCamera()osgUtil::SceneView [inline]
getCamera() const osgUtil::SceneView [inline]
getClampProjectionMatrixCallback()osg::CullSettings [inline]
getClampProjectionMatrixCallback() const osg::CullSettings [inline]
getClearColor() const osgUtil::SceneView [inline]
getCollectOccludersVisitor()osgUtil::SceneView [inline]
getCollectOccludersVisitor() const osgUtil::SceneView [inline]
getComputeNearFarMode() const osg::CullSettings [inline]
getComputeStereoMatricesCallback()osgUtil::SceneView [inline]
getComputeStereoMatricesCallback() const osgUtil::SceneView [inline]
getCullingMode() const osg::CullSettings [inline]
getCullMask() const osg::CullSettings [inline]
getCullMaskLeft() const osg::CullSettings [inline]
getCullMaskRight() const osg::CullSettings [inline]
getCullVisitor()osgUtil::SceneView [inline]
getCullVisitor() const osgUtil::SceneView [inline]
getCullVisitorLeft()osgUtil::SceneView [inline]
getCullVisitorLeft() const osgUtil::SceneView [inline]
getCullVisitorRight()osgUtil::SceneView [inline]
getCullVisitorRight() const osgUtil::SceneView [inline]
getDeleteHandler()osg::Referenced [static]
getDepthSortImpostorSprites() const osg::CullSettings [inline]
getDisplaySettings() const osgUtil::SceneView [inline]
getDisplaySettings()osgUtil::SceneView [inline]
getDrawBufferValue() const osgUtil::SceneView [inline]
getFrameStamp() const osgUtil::SceneView [inline]
getFusionDistanceMode() const osgUtil::SceneView [inline]
getFusionDistanceValue() const osgUtil::SceneView [inline]
getGlobalStateSet()osgUtil::SceneView [inline]
getGlobalStateSet() const osgUtil::SceneView [inline]
getImpostorPixelErrorThreshold() const osg::CullSettings [inline]
getImpostorsActive() const osg::CullSettings [inline]
getInheritanceMask() const osg::CullSettings [inline]
getInitVisitor()osgUtil::SceneView [inline]
getInitVisitor() const osgUtil::SceneView [inline]
getLight()osgUtil::SceneView [inline]
getLight() const osgUtil::SceneView [inline]
getLightingMode() const osgUtil::SceneView [inline]
getLocalStateSet()osgUtil::SceneView [inline]
getLocalStateSet() const osgUtil::SceneView [inline]
getLODScale() const osg::CullSettings [inline]
getNearFarRatio() const osg::CullSettings [inline]
getNumberOfFrameToKeepImpostorSprites() const osg::CullSettings [inline]
getNumSceneData() const osgUtil::SceneView [inline]
getPrioritizeTextures() const osgUtil::SceneView [inline]
getProjectionMatrix()osgUtil::SceneView [inline]
getProjectionMatrix() const osgUtil::SceneView [inline]
getProjectionMatrixAsFrustum(double &left, double &right, double &bottom, double &top, double &zNear, double &zFar) const osgUtil::SceneView
getProjectionMatrixAsOrtho(double &left, double &right, double &bottom, double &top, double &zNear, double &zFar) const osgUtil::SceneView
getProjectionMatrixAsPerspective(double &fovy, double &aspectRatio, double &zNear, double &zFar) const osgUtil::SceneView
getRedrawInterlacedStereoStencilMask() const osgUtil::SceneView [inline]
getRenderStage()osgUtil::SceneView [inline]
getRenderStage() const osgUtil::SceneView [inline]
getRenderStageLeft()osgUtil::SceneView [inline]
getRenderStageLeft() const osgUtil::SceneView [inline]
getRenderStageRight()osgUtil::SceneView [inline]
getRenderStageRight() const osgUtil::SceneView [inline]
getSceneData(unsigned int childNo=0)osgUtil::SceneView [inline]
getSceneData(unsigned int childNo=0) const osgUtil::SceneView [inline]
getSmallFeatureCullingPixelSize() const osg::CullSettings [inline]
getState()osgUtil::SceneView [inline]
getState() const osgUtil::SceneView [inline]
getStateGraph()osgUtil::SceneView [inline]
getStateGraph() const osgUtil::SceneView [inline]
getStateGraphLeft()osgUtil::SceneView [inline]
getStateGraphLeft() const osgUtil::SceneView [inline]
getStateGraphRight()osgUtil::SceneView [inline]
getStateGraphRight() const osgUtil::SceneView [inline]
getStats(Statistics *primStats)osgUtil::SceneView
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getUpdateVisitor()osgUtil::SceneView [inline]
getUpdateVisitor() const osgUtil::SceneView [inline]
getViewMatrix()osgUtil::SceneView [inline]
getViewMatrix() const osgUtil::SceneView [inline]
getViewMatrixAsLookAt(osg::Vec3 &eye, osg::Vec3 &center, osg::Vec3 &up, float lookDistance=1.0f) const osgUtil::SceneView
getViewport()osgUtil::SceneView [inline]
getViewport() const osgUtil::SceneView [inline]
getViewport(int &x, int &y, int &width, int &height) const osgUtil::SceneView [inline]
HEADLIGHT enum valueosgUtil::SceneView
IMPOSTOR_ACTIVE enum valueosg::CullSettings
IMPOSTOR_PIXEL_ERROR_THRESHOLD enum valueosg::CullSettings
inheritCullSettings(const CullSettings &settings)osg::CullSettings [inline]
inheritCullSettings(const CullSettings &settings, unsigned int inheritanceMask)osg::CullSettings
init()osgUtil::SceneView [virtual]
LightingMode typedefosgUtil::SceneView
LOD_SCALE enum valueosg::CullSettings
NEAR_FAR_RATIO enum valueosg::CullSettings
NEAR_PLANE_CULLING enum valueosg::CullSettings
NO_CULLING enum valueosg::CullSettings
NO_SCENEVIEW_LIGHT enum valueosgUtil::SceneView
NO_VARIABLES enum valueosg::CullSettings
NUM_FRAMES_TO_KEEP_IMPOSTORS_SPRITES enum valueosg::CullSettings
osg::operator=(const Referenced &)osg::Referenced [inline]
osg::CullSettings::operator=(const CullSettings &settings)osg::CullSettings [inline]
Options enum nameosgUtil::SceneView
projectObjectIntoWindow(const osg::Vec3 &object, osg::Vec3 &window) const osgUtil::SceneView
projectWindowIntoObject(const osg::Vec3 &window, osg::Vec3 &object) const osgUtil::SceneView
projectWindowXYIntoObject(int x, int y, osg::Vec3 &near_point, osg::Vec3 &far_point) const osgUtil::SceneView
PROPORTIONAL_TO_SCREEN_DISTANCE enum valueosgUtil::SceneView
readCommandLine(ArgumentParser &arguments)osg::CullSettings
readEnvironmentalVariables()osg::CullSettings
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(const Referenced &)osg::Referenced
releaseAllGLObjects()osgUtil::SceneView [virtual]
SceneView(osg::DisplaySettings *ds=NULL)osgUtil::SceneView
setActiveUniforms(int activeUniforms)osgUtil::SceneView [inline]
setCamera(osg::CameraNode *camera)osgUtil::SceneView
setClampProjectionMatrixCallback(ClampProjectionMatrixCallback *cpmc)osg::CullSettings [inline]
setClearColor(const osg::Vec4 &color)osgUtil::SceneView [inline]
setCollectOccludersVisitor(osg::CollectOccludersVisitor *cov)osgUtil::SceneView [inline]
setComputeNearFarMode(ComputeNearFarMode cnfm)osg::CullSettings [inline]
setComputeStereoMatricesCallback(ComputeStereoMatricesCallback *callback)osgUtil::SceneView [inline]
setCullingMode(CullingMode mode)osg::CullSettings [inline]
setCullMask(osg::Node::NodeMask nm)osg::CullSettings [inline]
setCullMaskLeft(osg::Node::NodeMask nm)osg::CullSettings [inline]
setCullMaskRight(osg::Node::NodeMask nm)osg::CullSettings [inline]
setCullSettings(const CullSettings &settings)osg::CullSettings [inline]
setCullVisitor(osgUtil::CullVisitor *cv)osgUtil::SceneView [inline]
setCullVisitorLeft(osgUtil::CullVisitor *cv)osgUtil::SceneView [inline]
setCullVisitorRight(osgUtil::CullVisitor *cv)osgUtil::SceneView [inline]
setDefaults(unsigned int options=STANDARD_SETTINGS)osgUtil::SceneView
osg::CullSettings::setDefaults()osg::CullSettings
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setDepthSortImpostorSprites(bool doDepthSort)osg::CullSettings [inline]
setDisplaySettings(osg::DisplaySettings *vs)osgUtil::SceneView [inline]
setDrawBufferValue(GLenum drawBufferValue)osgUtil::SceneView [inline]
setFrameStamp(osg::FrameStamp *fs)osgUtil::SceneView [inline]
setFusionDistance(FusionDistanceMode mode, float value=1.0f)osgUtil::SceneView [inline]
setGlobalStateSet(osg::StateSet *state)osgUtil::SceneView [inline]
setImpostorPixelErrorThreshold(float numPixels)osg::CullSettings [inline]
setImpostorsActive(bool active)osg::CullSettings [inline]
setInheritanceMask(unsigned int mask)osg::CullSettings [inline]
setInitVisitor(osg::NodeVisitor *av)osgUtil::SceneView [inline]
setLight(osg::Light *light)osgUtil::SceneView [inline]
setLightingMode(LightingMode mode)osgUtil::SceneView [inline]
setLocalStateSet(osg::StateSet *state)osgUtil::SceneView [inline]
setLODScale(float bias)osg::CullSettings [inline]
setNearFarRatio(double ratio)osg::CullSettings [inline]
setNumberOfFrameToKeepImpostorSprites(int numFrames)osg::CullSettings [inline]
setPrioritizeTextures(bool pt)osgUtil::SceneView [inline]
setProjectionMatrix(const osg::Matrixf &matrix)osgUtil::SceneView [inline]
setProjectionMatrix(const osg::Matrixd &matrix)osgUtil::SceneView [inline]
setProjectionMatrixAsFrustum(double left, double right, double bottom, double top, double zNear, double zFar)osgUtil::SceneView
setProjectionMatrixAsOrtho(double left, double right, double bottom, double top, double zNear, double zFar)osgUtil::SceneView
setProjectionMatrixAsOrtho2D(double left, double right, double bottom, double top)osgUtil::SceneView
setProjectionMatrixAsPerspective(double fovy, double aspectRatio, double zNear, double zFar)osgUtil::SceneView
setRedrawInterlacedStereoStencilMask(bool flag)osgUtil::SceneView [inline]
setRenderStage(osgUtil::RenderStage *rs)osgUtil::SceneView [inline]
setRenderStageLeft(osgUtil::RenderStage *rs)osgUtil::SceneView [inline]
setRenderStageRight(osgUtil::RenderStage *rs)osgUtil::SceneView [inline]
setSceneData(osg::Node *node)osgUtil::SceneView
setSmallFeatureCullingPixelSize(float value)osg::CullSettings [inline]
setState(osg::State *state)osgUtil::SceneView [inline]
setStateGraph(osgUtil::StateGraph *rg)osgUtil::SceneView [inline]
setStateGraphLeft(osgUtil::StateGraph *rg)osgUtil::SceneView [inline]
setStateGraphRight(osgUtil::StateGraph *rg)osgUtil::SceneView [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced
setUpdateVisitor(osg::NodeVisitor *av)osgUtil::SceneView [inline]
setViewMatrix(const osg::Matrixf &matrix)osgUtil::SceneView [inline]
setViewMatrix(const osg::Matrixd &matrix)osgUtil::SceneView [inline]
setViewMatrixAsLookAt(const osg::Vec3 &eye, const osg::Vec3 &center, const osg::Vec3 &up)osgUtil::SceneView
setViewport(osg::Viewport *viewport)osgUtil::SceneView [inline]
setViewport(int x, int y, int width, int height)osgUtil::SceneView [inline]
SHADOW_OCCLUSION_CULLING enum valueosg::CullSettings
SKY_LIGHT enum valueosgUtil::SceneView
SMALL_FEATURE_CULLING enum valueosg::CullSettings
SMALL_FEATURE_CULLING_PIXEL_SIZE enum valueosg::CullSettings
STANDARD_SETTINGS enum valueosgUtil::SceneView
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
update()osgUtil::SceneView [virtual]
updateUniforms()osgUtil::SceneView
USE_FUSION_DISTANCE_VALUE enum valueosgUtil::SceneView
VariablesMask enum nameosg::CullSettings
VIEW_FRUSTUM_CULLING enum valueosg::CullSettings
VIEW_FRUSTUM_SIDES_CULLING enum valueosg::CullSettings
VIEW_MATRIX_INVERSE_UNIFORM enum valueosgUtil::SceneView
VIEW_MATRIX_UNIFORM enum valueosgUtil::SceneView
~CullSettings()osg::CullSettings [inline, virtual]
~Referenced()osg::Referenced [protected, virtual]
~SceneView()osgUtil::SceneView [protected, virtual]

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