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osg::Vec3f Class Reference

General purpose float triple for use as vertices, vectors and normals. More...

List of all members.

Public Types

typedef float value_type
 Type of Vec class.

enum  { num_components = 3 }
 Number of vector components. More...


Public Member Functions

 Vec3f ()
 Vec3f (value_type x, value_type y, value_type z)
 Vec3f (const Vec2f &v2, value_type zz)
bool operator== (const Vec3f &v) const
bool operator!= (const Vec3f &v) const
bool operator< (const Vec3f &v) const
value_typeptr ()
const value_typeptr () const
void set (value_type x, value_type y, value_type z)
void set (const Vec3f &rhs)
value_typeoperator[] (int i)
value_type operator[] (int i) const
value_typex ()
value_typey ()
value_typez ()
value_type x () const
value_type y () const
value_type z () const
bool valid () const
bool isNaN () const
value_type operator * (const Vec3f &rhs) const
 Dot product.

const Vec3f operator^ (const Vec3f &rhs) const
 Cross product.

const Vec3f operator * (value_type rhs) const
 Multiply by scalar.

Vec3foperator *= (value_type rhs)
 Unary multiply by scalar.

const Vec3f operator/ (value_type rhs) const
 Divide by scalar.

Vec3foperator/= (value_type rhs)
 Unary divide by scalar.

const Vec3f operator+ (const Vec3f &rhs) const
 Binary vector add.

Vec3foperator+= (const Vec3f &rhs)
 Unary vector add.

const Vec3f operator- (const Vec3f &rhs) const
 Binary vector subtract.

Vec3foperator-= (const Vec3f &rhs)
 Unary vector subtract.

const Vec3f operator- () const
 Negation operator.

value_type length () const
 Length of the vector = sqrt( vec .

value_type length2 () const
 Length squared of the vector = vec .

value_type normalize ()
 Normalize the vector so that it has length unity.


Public Attributes

value_type _v [3]
 Vec member varaible.


Detailed Description

General purpose float triple for use as vertices, vectors and normals.

Provides general math operations from addition through to cross products. No support yet added for float * Vec3f - is it necessary? Need to define a non-member non-friend operator* etc. Vec3f * float is okay


Member Typedef Documentation

typedef float osg::Vec3f::value_type
 

Type of Vec class.


Member Enumeration Documentation

anonymous enum
 

Number of vector components.

Enumeration values:
num_components 


Constructor & Destructor Documentation

osg::Vec3f::Vec3f  )  [inline]
 

osg::Vec3f::Vec3f value_type  x,
value_type  y,
value_type  z
[inline]
 

osg::Vec3f::Vec3f const Vec2f v2,
value_type  zz
[inline]
 


Member Function Documentation

bool osg::Vec3f::isNaN  )  const [inline]
 

value_type osg::Vec3f::length  )  const [inline]
 

Length of the vector = sqrt( vec .

vec )

value_type osg::Vec3f::length2  )  const [inline]
 

Length squared of the vector = vec .

vec

value_type osg::Vec3f::normalize  )  [inline]
 

Normalize the vector so that it has length unity.

Returns the previous length of the vector.

const Vec3f osg::Vec3f::operator * value_type  rhs  )  const [inline]
 

Multiply by scalar.

value_type osg::Vec3f::operator * const Vec3f rhs  )  const [inline]
 

Dot product.

Vec3f& osg::Vec3f::operator *= value_type  rhs  )  [inline]
 

Unary multiply by scalar.

bool osg::Vec3f::operator!= const Vec3f v  )  const [inline]
 

const Vec3f osg::Vec3f::operator+ const Vec3f rhs  )  const [inline]
 

Binary vector add.

Vec3f& osg::Vec3f::operator+= const Vec3f rhs  )  [inline]
 

Unary vector add.

Slightly more efficient because no temporary intermediate object.

const Vec3f osg::Vec3f::operator-  )  const [inline]
 

Negation operator.

Returns the negative of the Vec3f.

const Vec3f osg::Vec3f::operator- const Vec3f rhs  )  const [inline]
 

Binary vector subtract.

Vec3f& osg::Vec3f::operator-= const Vec3f rhs  )  [inline]
 

Unary vector subtract.

const Vec3f osg::Vec3f::operator/ value_type  rhs  )  const [inline]
 

Divide by scalar.

Vec3f& osg::Vec3f::operator/= value_type  rhs  )  [inline]
 

Unary divide by scalar.

bool osg::Vec3f::operator< const Vec3f v  )  const [inline]
 

bool osg::Vec3f::operator== const Vec3f v  )  const [inline]
 

value_type osg::Vec3f::operator[] int  i  )  const [inline]
 

value_type& osg::Vec3f::operator[] int  i  )  [inline]
 

const Vec3f osg::Vec3f::operator^ const Vec3f rhs  )  const [inline]
 

Cross product.

const value_type* osg::Vec3f::ptr  )  const [inline]
 

value_type* osg::Vec3f::ptr  )  [inline]
 

void osg::Vec3f::set const Vec3f rhs  )  [inline]
 

void osg::Vec3f::set value_type  x,
value_type  y,
value_type  z
[inline]
 

bool osg::Vec3f::valid  )  const [inline]
 

value_type osg::Vec3f::x  )  const [inline]
 

value_type& osg::Vec3f::x  )  [inline]
 

value_type osg::Vec3f::y  )  const [inline]
 

value_type& osg::Vec3f::y  )  [inline]
 

value_type osg::Vec3f::z  )  const [inline]
 

value_type& osg::Vec3f::z  )  [inline]
 


Member Data Documentation

value_type osg::Vec3f::_v[3]
 

Vec member varaible.


The documentation for this class was generated from the following file:
Generated at Thu Nov 24 16:24:01 2005 for the OpenSceneGraph by doxygen 1.3.6.