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osg::ref_ptr< T > Class Template Reference

Smart pointer for handling referenced counted objects. More...

Inheritance diagram for osg::ref_ptr< T >:

Inheritance graph
[legend]
List of all members.

Public Types

typedef T element_type

Public Member Functions

 ref_ptr ()
 ref_ptr (T *t)
 ref_ptr (const ref_ptr &rp)
 ~ref_ptr ()
ref_ptroperator= (const ref_ptr &rp)
ref_ptroperator= (T *ptr)
bool operator== (const ref_ptr &rp) const
bool operator!= (const ref_ptr &rp) const
bool operator< (const ref_ptr &rp) const
bool operator> (const ref_ptr &rp) const
bool operator== (const T *ptr) const
bool operator!= (const T *ptr) const
bool operator< (const T *ptr) const
bool operator> (const T *ptr) const
T & operator * ()
const T & operator * () const
T * operator-> ()
const T * operator-> () const
bool operator! () const
bool valid () const
T * get ()
const T * get () const
T * take ()
 take control over the object pointed to by ref_ptr, unreference but do not delete even if ref count goes to 0, return the pointer to the object.

T * release ()

Detailed Description

template<class T>
class osg::ref_ptr< T >

Smart pointer for handling referenced counted objects.


Member Typedef Documentation

template<class T>
typedef T osg::ref_ptr< T >::element_type
 


Constructor & Destructor Documentation

template<class T>
osg::ref_ptr< T >::ref_ptr  )  [inline]
 

template<class T>
osg::ref_ptr< T >::ref_ptr T *  t  )  [inline]
 

template<class T>
osg::ref_ptr< T >::ref_ptr const ref_ptr< T > &  rp  )  [inline]
 

template<class T>
osg::ref_ptr< T >::~ref_ptr  )  [inline]
 


Member Function Documentation

template<class T>
const T* osg::ref_ptr< T >::get  )  const [inline]
 

template<class T>
T* osg::ref_ptr< T >::get  )  [inline]
 

template<class T>
const T& osg::ref_ptr< T >::operator *  )  const [inline]
 

template<class T>
T& osg::ref_ptr< T >::operator *  )  [inline]
 

template<class T>
bool osg::ref_ptr< T >::operator!  )  const [inline]
 

template<class T>
bool osg::ref_ptr< T >::operator!= const T *  ptr  )  const [inline]
 

template<class T>
bool osg::ref_ptr< T >::operator!= const ref_ptr< T > &  rp  )  const [inline]
 

template<class T>
const T* osg::ref_ptr< T >::operator->  )  const [inline]
 

template<class T>
T* osg::ref_ptr< T >::operator->  )  [inline]
 

template<class T>
bool osg::ref_ptr< T >::operator< const T *  ptr  )  const [inline]
 

template<class T>
bool osg::ref_ptr< T >::operator< const ref_ptr< T > &  rp  )  const [inline]
 

template<class T>
ref_ptr& osg::ref_ptr< T >::operator= T *  ptr  )  [inline]
 

template<class T>
ref_ptr& osg::ref_ptr< T >::operator= const ref_ptr< T > &  rp  )  [inline]
 

template<class T>
bool osg::ref_ptr< T >::operator== const T *  ptr  )  const [inline]
 

template<class T>
bool osg::ref_ptr< T >::operator== const ref_ptr< T > &  rp  )  const [inline]
 

template<class T>
bool osg::ref_ptr< T >::operator> const T *  ptr  )  const [inline]
 

template<class T>
bool osg::ref_ptr< T >::operator> const ref_ptr< T > &  rp  )  const [inline]
 

template<class T>
T* osg::ref_ptr< T >::release  )  [inline]
 

template<class T>
T* osg::ref_ptr< T >::take  )  [inline]
 

take control over the object pointed to by ref_ptr, unreference but do not delete even if ref count goes to 0, return the pointer to the object.

Note, do not use this unless you are 100% sure your code handles the deletion of the object correctly, and only use when absolutely required.

template<class T>
bool osg::ref_ptr< T >::valid  )  const [inline]
 


The documentation for this class was generated from the following file:
Generated at Thu Nov 24 16:23:41 2005 for the OpenSceneGraph by doxygen 1.3.6.