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osgUtil::RenderStage Member List

This is the complete list of members for osgUtil::RenderStage, including all inherited members.
_binNumosgUtil::RenderBin [protected]
_binsosgUtil::RenderBin [protected]
_cameraosgUtil::RenderStage [protected]
_cameraRequiresSetUposgUtil::RenderStage [protected]
_clearAccumosgUtil::RenderStage [protected]
_clearColorosgUtil::RenderStage [protected]
_clearDepthosgUtil::RenderStage [protected]
_clearMaskosgUtil::RenderStage [protected]
_clearStencilosgUtil::RenderStage [protected]
_colorMaskosgUtil::RenderStage [protected]
_dataVarianceosg::Object [protected]
_drawBufferosgUtil::RenderStage [protected]
_drawCallbackosgUtil::RenderBin [protected]
_faceosgUtil::RenderStage [protected]
_fboosgUtil::RenderStage [protected]
_graphicsContextosgUtil::RenderStage [protected]
_imageosgUtil::RenderStage [protected]
_imageReadPixelDataTypeosgUtil::RenderStage [protected]
_imageReadPixelFormatosgUtil::RenderStage [protected]
_inheritedPositionalStateContainerosgUtil::RenderStage [mutable, protected]
_inheritedPositionalStateContainerMatrixosgUtil::RenderStage [mutable, protected]
_levelosgUtil::RenderStage [protected]
_nameosg::Object [protected]
_parentosgUtil::RenderBin [protected]
_postRenderListosgUtil::RenderStage [protected]
_preRenderListosgUtil::RenderStage [protected]
_readBufferosgUtil::RenderStage [protected]
_refCountosg::Referenced [mutable, protected]
_refMutexosg::Referenced [mutable, protected]
_renderLeafListosgUtil::RenderBin [protected]
_renderStageLightingosgUtil::RenderStage [mutable, protected]
_sortCallbackosgUtil::RenderBin [protected]
_sortModeosgUtil::RenderBin [protected]
_stageosgUtil::RenderBin [protected]
_stageDrawnThisFrameosgUtil::RenderStage [protected]
_stateGraphListosgUtil::RenderBin [protected]
_textureosgUtil::RenderStage [protected]
_userDataosg::Object [protected]
_viewportosgUtil::RenderStage [protected]
addPositionedAttribute(osg::RefMatrix *matrix, const osg::StateAttribute *attr)osgUtil::RenderStage [inline, virtual]
addPositionedTextureAttribute(unsigned int textureUnit, osg::RefMatrix *matrix, const osg::StateAttribute *attr)osgUtil::RenderStage [inline, virtual]
addPostRenderStage(RenderStage *rs)osgUtil::RenderStage
addPreRenderStage(RenderStage *rs)osgUtil::RenderStage
addRenderBinPrototype(const std::string &binName, RenderBin *proto)osgUtil::RenderBin [static]
addStateGraph(StateGraph *rg)osgUtil::RenderBin [inline]
addToDependencyList(RenderStage *rs)osgUtil::RenderStage [inline]
className() const osgUtil::RenderStage [inline, virtual]
clone(const osg::CopyOp &copyop) const osgUtil::RenderStage [inline, virtual]
osg::Object::clone(const CopyOp &) const=0osg::Object [pure virtual]
cloneType() const osgUtil::RenderStage [inline, virtual]
copyLeavesFromStateGraphListToRenderLeafList()osgUtil::RenderBin
copyTexture(osg::State &state)osgUtil::RenderStage
createRenderBin(const std::string &binName)osgUtil::RenderBin [static]
DataVariance enum nameosg::Object
draw(osg::State &state, RenderLeaf *&previous)osgUtil::RenderStage [virtual]
drawImplementation(osg::State &state, RenderLeaf *&previous)osgUtil::RenderStage [virtual]
drawInner(osg::State &state, RenderLeaf *&previous, bool &doCopyTexture)osgUtil::RenderStage [virtual]
drawPostRenderStages(osg::State &state, RenderLeaf *&previous)osgUtil::RenderStage [virtual]
drawPreRenderStages(osg::State &state, RenderLeaf *&previous)osgUtil::RenderStage [virtual]
DYNAMIC enum valueosg::Object
find_or_insert(int binNum, const std::string &binName)osgUtil::RenderBin
getBinNum() const osgUtil::RenderBin [inline]
getCameraNode()osgUtil::RenderStage [inline]
getCameraNode() const osgUtil::RenderStage [inline]
getCameraRequiresSetUp() const osgUtil::RenderStage [inline]
getClearAccum() const osgUtil::RenderStage [inline]
getClearColor() const osgUtil::RenderStage [inline]
getClearDepth() const osgUtil::RenderStage [inline]
getClearMask() const osgUtil::RenderStage [inline]
getClearStencil() const osgUtil::RenderStage [inline]
getColorMask()osgUtil::RenderStage [inline]
getColorMask() const osgUtil::RenderStage [inline]
getDataVariance() const osg::Object [inline]
getDefaultRenderBinSortMode()osgUtil::RenderBin [static]
getDeleteHandler()osg::Referenced [static]
getDrawBuffer() const osgUtil::RenderStage [inline]
getDrawCallback()osgUtil::RenderBin [inline]
getDrawCallback() const osgUtil::RenderBin [inline]
getFrameBufferObject()osgUtil::RenderStage [inline]
getFrameBufferObject() const osgUtil::RenderStage [inline]
getGraphicsContext()osgUtil::RenderStage [inline]
getGraphicsContext() const osgUtil::RenderStage [inline]
getImage()osgUtil::RenderStage [inline]
getImageReadPixelDataType() const osgUtil::RenderStage [inline]
getImageReadPixelFormat() const osgUtil::RenderStage [inline]
getInheritedPositionalStateContainer()osgUtil::RenderStage [inline]
getInheritedPositionalStateContainerMatrix() const osgUtil::RenderStage [inline]
getName() const osg::Object [inline]
getParent()osgUtil::RenderBin [inline]
getParent() const osgUtil::RenderBin [inline]
getPositionalStateContainer() const osgUtil::RenderStage [inline]
getPrims(Statistics *primStats)osgUtil::RenderBin
getPrims(Statistics *primStats, int nbin)osgUtil::RenderBin
getReadBuffer() const osgUtil::RenderStage [inline]
getRenderBinList()osgUtil::RenderBin [inline]
getRenderBinList() const osgUtil::RenderBin [inline]
getRenderBinPrototype(const std::string &binName)osgUtil::RenderBin [static]
getRenderLeafList()osgUtil::RenderBin [inline]
getRenderLeafList() const osgUtil::RenderBin [inline]
getSortCallback()osgUtil::RenderBin [inline]
getSortCallback() const osgUtil::RenderBin [inline]
getSortMode() const osgUtil::RenderBin [inline]
getStage()osgUtil::RenderBin [inline]
getStage() const osgUtil::RenderBin [inline]
getStateGraphList()osgUtil::RenderBin [inline]
getStateGraphList() const osgUtil::RenderBin [inline]
getStats(Statistics *primStats)osgUtil::RenderStage
getTexture()osgUtil::RenderStage [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getUserData()osg::Object [inline]
getUserData() const osg::Object [inline]
getViewport() const osgUtil::RenderStage [inline]
getViewport()osgUtil::RenderStage [inline]
isSameKindAs(const osg::Object *obj) const osgUtil::RenderStage [inline, virtual]
osg::Object::isSameKindAs(const Object *) const osg::Object [inline, virtual]
libraryName() const osgUtil::RenderBin [inline, virtual]
Object()osg::Object [inline]
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Object [inline, virtual]
removeRenderBinPrototype(RenderBin *proto)osgUtil::RenderBin [static]
RenderBin()osgUtil::RenderBin
RenderBin(SortMode mode)osgUtil::RenderBin
RenderBin(const RenderBin &rhs, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgUtil::RenderBin
RenderBinList typedefosgUtil::RenderBin
RenderLeafList typedefosgUtil::RenderBin
RenderStage()osgUtil::RenderStage
RenderStage(SortMode mode)osgUtil::RenderStage
RenderStage(const RenderStage &rhs, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgUtil::RenderStage
RenderStageList typedefosgUtil::RenderStage [protected]
reset()osgUtil::RenderStage [virtual]
runCameraSetUp(osg::State &state)osgUtil::RenderStage
setCameraNode(osg::CameraNode *camera)osgUtil::RenderStage [inline]
setCameraRequiresSetUp(bool flag)osgUtil::RenderStage [inline]
setClearAccum(const osg::Vec4 &color)osgUtil::RenderStage [inline]
setClearColor(const osg::Vec4 &color)osgUtil::RenderStage [inline]
setClearDepth(double depth)osgUtil::RenderStage [inline]
setClearMask(GLbitfield mask)osgUtil::RenderStage [inline]
setClearStencil(int stencil)osgUtil::RenderStage [inline]
setColorMask(osg::ColorMask *cm)osgUtil::RenderStage [inline]
setDataVariance(DataVariance dv)osg::Object [inline]
setDefaultRenderBinSortMode(SortMode mode)osgUtil::RenderBin [static]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setDrawBuffer(GLenum buffer)osgUtil::RenderStage [inline]
setDrawCallback(DrawCallback *drawCallback)osgUtil::RenderBin [inline]
setFrameBufferObject(osg::FrameBufferObject *fbo)osgUtil::RenderStage [inline]
setGraphicsContext(osg::GraphicsContext *context)osgUtil::RenderStage [inline]
setImage(osg::Image *image)osgUtil::RenderStage [inline]
setImageReadPixelDataType(GLenum type)osgUtil::RenderStage [inline]
setImageReadPixelFormat(GLenum format)osgUtil::RenderStage [inline]
setInheritedPositionalStateContainer(PositionalStateContainer *rsl)osgUtil::RenderStage [inline]
setInheritedPositionalStateContainerMatrix(const osg::Matrix &matrix)osgUtil::RenderStage [inline]
setName(const std::string &name)osg::Object [inline]
setName(const char *name)osg::Object [inline]
setPositionalStateContainer(PositionalStateContainer *rsl)osgUtil::RenderStage [inline]
setReadBuffer(GLenum buffer)osgUtil::RenderStage [inline]
setSortCallback(SortCallback *sortCallback)osgUtil::RenderBin [inline]
setSortMode(SortMode mode)osgUtil::RenderBin
setTexture(osg::Texture *texture, unsigned int level=0, unsigned int face=0)osgUtil::RenderStage [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced
setUserData(Referenced *obj)osg::Object [inline]
setViewport(osg::Viewport *viewport)osgUtil::RenderStage [inline]
sort()osgUtil::RenderStage [virtual]
SORT_BACK_TO_FRONT enum valueosgUtil::RenderBin
SORT_BY_STATE enum valueosgUtil::RenderBin
SORT_BY_STATE_THEN_FRONT_TO_BACK enum valueosgUtil::RenderBin
SORT_FRONT_TO_BACK enum valueosgUtil::RenderBin
sortBackToFront()osgUtil::RenderBin [virtual]
sortByState()osgUtil::RenderBin [virtual]
sortByStateThenFrontToBack()osgUtil::RenderBin [virtual]
sortFrontToBack()osgUtil::RenderBin [virtual]
sortImplementation()osgUtil::RenderBin [virtual]
SortMode enum nameosgUtil::RenderBin
StateGraphList typedefosgUtil::RenderBin
STATIC enum valueosg::Object
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
~Object()osg::Object [inline, protected, virtual]
~Referenced()osg::Referenced [protected, virtual]
~RenderBin()osgUtil::RenderBin [protected, virtual]
~RenderStage()osgUtil::RenderStage [protected, virtual]

Generated at Thu Nov 24 16:25:47 2005 for the OpenSceneGraph by doxygen 1.3.6.