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osg::BlendFunc Class Reference

Encapsulates OpenGL blend/transparency state. More...

Inheritance diagram for osg::BlendFunc:

Inheritance graph
[legend]
List of all members.

Public Types

enum  BlendFuncMode {
  DST_ALPHA = GL_DST_ALPHA, DST_COLOR = GL_DST_COLOR, ONE = GL_ONE, ONE_MINUS_DST_ALPHA = GL_ONE_MINUS_DST_ALPHA,
  ONE_MINUS_DST_COLOR = GL_ONE_MINUS_DST_COLOR, ONE_MINUS_SRC_ALPHA = GL_ONE_MINUS_SRC_ALPHA, ONE_MINUS_SRC_COLOR = GL_ONE_MINUS_SRC_COLOR, SRC_ALPHA = GL_SRC_ALPHA,
  SRC_ALPHA_SATURATE = GL_SRC_ALPHA_SATURATE, SRC_COLOR = GL_SRC_COLOR, CONSTANT_COLOR = GL_CONSTANT_COLOR, ONE_MINUS_CONSTANT_COLOR = GL_ONE_MINUS_CONSTANT_COLOR,
  CONSTANT_ALPHA = GL_CONSTANT_ALPHA, ONE_MINUS_CONSTANT_ALPHA = GL_ONE_MINUS_CONSTANT_ALPHA, ZERO = GL_ZERO
}

Public Member Functions

 BlendFunc ()
 BlendFunc (GLenum source, GLenum destination)
 BlendFunc (const BlendFunc &trans, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy.

 META_StateAttribute (osg, BlendFunc, BLENDFUNC)
virtual int compare (const StateAttribute &sa) const
 Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

virtual bool getModeUsage (ModeUsage &usage) const
 Return the modes associated with this StateAttribute.

void setFunction (GLenum source, GLenum destination)
void setSource (GLenum source)
GLenum getSource () const
void setDestination (GLenum destination)
GLenum getDestination () const
virtual void apply (State &state) const
 apply the OpenGL state attributes.


Protected Member Functions

virtual ~BlendFunc ()

Protected Attributes

GLenum _source_factor
GLenum _destination_factor

Detailed Description

Encapsulates OpenGL blend/transparency state.


Member Enumeration Documentation

enum osg::BlendFunc::BlendFuncMode
 

Enumeration values:
DST_ALPHA 
DST_COLOR 
ONE 
ONE_MINUS_DST_ALPHA 
ONE_MINUS_DST_COLOR 
ONE_MINUS_SRC_ALPHA 
ONE_MINUS_SRC_COLOR 
SRC_ALPHA 
SRC_ALPHA_SATURATE 
SRC_COLOR 
CONSTANT_COLOR 
ONE_MINUS_CONSTANT_COLOR 
CONSTANT_ALPHA 
ONE_MINUS_CONSTANT_ALPHA 
ZERO 


Constructor & Destructor Documentation

osg::BlendFunc::BlendFunc  ) 
 

osg::BlendFunc::BlendFunc GLenum  source,
GLenum  destination
 

osg::BlendFunc::BlendFunc const BlendFunc trans,
const CopyOp copyop = CopyOp::SHALLOW_COPY
[inline]
 

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::BlendFunc::~BlendFunc  )  [protected, virtual]
 


Member Function Documentation

virtual void osg::BlendFunc::apply State state  )  const [virtual]
 

apply the OpenGL state attributes.

The global state for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Implements osg::StateAttribute.

virtual int osg::BlendFunc::compare const StateAttribute sa  )  const [inline, virtual]
 

Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

GLenum osg::BlendFunc::getDestination  )  const [inline]
 

virtual bool osg::BlendFunc::getModeUsage ModeUsage &  usage  )  const [inline, virtual]
 

Return the modes associated with this StateAttribute.

Reimplemented from osg::StateAttribute.

GLenum osg::BlendFunc::getSource  )  const [inline]
 

osg::BlendFunc::META_StateAttribute osg  ,
BlendFunc  ,
BLENDFUNC 
 

void osg::BlendFunc::setDestination GLenum  destination  )  [inline]
 

void osg::BlendFunc::setFunction GLenum  source,
GLenum  destination
[inline]
 

void osg::BlendFunc::setSource GLenum  source  )  [inline]
 


Member Data Documentation

GLenum osg::BlendFunc::_destination_factor [protected]
 

GLenum osg::BlendFunc::_source_factor [protected]
 


The documentation for this class was generated from the following file:
Generated at Thu Nov 24 16:22:47 2005 for the OpenSceneGraph by doxygen 1.3.6.