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Public Types |
enum | BlendFuncMode {
DST_ALPHA = GL_DST_ALPHA,
DST_COLOR = GL_DST_COLOR,
ONE = GL_ONE,
ONE_MINUS_DST_ALPHA = GL_ONE_MINUS_DST_ALPHA,
ONE_MINUS_DST_COLOR = GL_ONE_MINUS_DST_COLOR,
ONE_MINUS_SRC_ALPHA = GL_ONE_MINUS_SRC_ALPHA,
ONE_MINUS_SRC_COLOR = GL_ONE_MINUS_SRC_COLOR,
SRC_ALPHA = GL_SRC_ALPHA,
SRC_ALPHA_SATURATE = GL_SRC_ALPHA_SATURATE,
SRC_COLOR = GL_SRC_COLOR,
CONSTANT_COLOR = GL_CONSTANT_COLOR,
ONE_MINUS_CONSTANT_COLOR = GL_ONE_MINUS_CONSTANT_COLOR,
CONSTANT_ALPHA = GL_CONSTANT_ALPHA,
ONE_MINUS_CONSTANT_ALPHA = GL_ONE_MINUS_CONSTANT_ALPHA,
ZERO = GL_ZERO
} |
Public Member Functions |
| BlendFunc () |
| BlendFunc (GLenum source, GLenum destination) |
| BlendFunc (const BlendFunc &trans, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor using CopyOp to manage deep vs shallow copy.
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| META_StateAttribute (osg, BlendFunc, BLENDFUNC) |
virtual int | compare (const StateAttribute &sa) const |
| Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
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virtual bool | getModeUsage (ModeUsage &usage) const |
| Return the modes associated with this StateAttribute.
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void | setFunction (GLenum source, GLenum destination) |
void | setSource (GLenum source) |
GLenum | getSource () const |
void | setDestination (GLenum destination) |
GLenum | getDestination () const |
virtual void | apply (State &state) const |
| apply the OpenGL state attributes.
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Protected Member Functions |
virtual | ~BlendFunc () |
Protected Attributes |
GLenum | _source_factor |
GLenum | _destination_factor |