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osg::DrawElementsUShort Class Reference

Inheritance diagram for osg::DrawElementsUShort:

Inheritance graph
[legend]
List of all members.

Public Types

typedef std::vector< GLushort > vector_type

Public Member Functions

 DrawElementsUShort (GLenum mode=0)
 DrawElementsUShort (const DrawElementsUShort &array, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 DrawElementsUShort (GLenum mode, unsigned int no, GLushort *ptr)
 DrawElementsUShort (GLenum mode, unsigned int no)
template<class InputIterator>  DrawElementsUShort (GLenum mode, InputIterator first, InputIterator last)
virtual ObjectcloneType () const
 Clone the type of an object, with Object* return type.

virtual Objectclone (const CopyOp &copyop) const
 Clone an object, with Object* return type.

virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
 return the name of the object's library.

virtual const char * className () const
 return the name of the object's class type.

virtual const GLvoid * getDataPointer () const
virtual unsigned int getTotalDataSize () const
virtual bool supportsBufferObject () const
virtual void draw (State &state, bool useVertexBufferObjects) const
virtual void accept (PrimitiveFunctor &functor) const
virtual void accept (PrimitiveIndexFunctor &functor) const
virtual unsigned int getNumIndices () const
virtual unsigned int index (unsigned int pos) const
virtual void offsetIndices (int offset)

Protected Types

typedef osg::buffered_value<
GLuint > 
GLObjectList

Protected Member Functions

virtual ~DrawElementsUShort ()

Protected Attributes

GLObjectList _vboList

Member Typedef Documentation

typedef osg::buffered_value<GLuint> osg::DrawElementsUShort::GLObjectList [protected]
 

typedef std::vector<GLushort> osg::DrawElementsUShort::vector_type
 


Constructor & Destructor Documentation

osg::DrawElementsUShort::DrawElementsUShort GLenum  mode = 0  )  [inline]
 

osg::DrawElementsUShort::DrawElementsUShort const DrawElementsUShort array,
const CopyOp copyop = CopyOp::SHALLOW_COPY
[inline]
 

osg::DrawElementsUShort::DrawElementsUShort GLenum  mode,
unsigned int  no,
GLushort *  ptr
[inline]
 

osg::DrawElementsUShort::DrawElementsUShort GLenum  mode,
unsigned int  no
[inline]
 

template<class InputIterator>
osg::DrawElementsUShort::DrawElementsUShort GLenum  mode,
InputIterator  first,
InputIterator  last
[inline]
 

virtual osg::DrawElementsUShort::~DrawElementsUShort  )  [protected, virtual]
 


Member Function Documentation

virtual void osg::DrawElementsUShort::accept PrimitiveIndexFunctor functor  )  const [virtual]
 

Implements osg::PrimitiveSet.

virtual void osg::DrawElementsUShort::accept PrimitiveFunctor functor  )  const [virtual]
 

Implements osg::PrimitiveSet.

virtual const char* osg::DrawElementsUShort::className  )  const [inline, virtual]
 

return the name of the object's class type.

Must be defined by derived classes.

Reimplemented from osg::PrimitiveSet.

virtual Object* osg::DrawElementsUShort::clone const CopyOp copyop  )  const [inline, virtual]
 

Clone an object, with Object* return type.

Must be defined by derived classes.

Implements osg::Object.

virtual Object* osg::DrawElementsUShort::cloneType  )  const [inline, virtual]
 

Clone the type of an object, with Object* return type.

Must be defined by derived classes.

Implements osg::Object.

virtual void osg::DrawElementsUShort::draw State state,
bool  useVertexBufferObjects
const [virtual]
 

Implements osg::PrimitiveSet.

virtual const GLvoid* osg::DrawElementsUShort::getDataPointer  )  const [inline, virtual]
 

Reimplemented from osg::PrimitiveSet.

virtual unsigned int osg::DrawElementsUShort::getNumIndices  )  const [inline, virtual]
 

Implements osg::PrimitiveSet.

virtual unsigned int osg::DrawElementsUShort::getTotalDataSize  )  const [inline, virtual]
 

Reimplemented from osg::PrimitiveSet.

virtual unsigned int osg::DrawElementsUShort::index unsigned int  pos  )  const [inline, virtual]
 

Implements osg::PrimitiveSet.

virtual bool osg::DrawElementsUShort::isSameKindAs const Object obj  )  const [inline, virtual]
 

Reimplemented from osg::PrimitiveSet.

virtual const char* osg::DrawElementsUShort::libraryName  )  const [inline, virtual]
 

return the name of the object's library.

Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Reimplemented from osg::PrimitiveSet.

virtual void osg::DrawElementsUShort::offsetIndices int  offset  )  [virtual]
 

Implements osg::PrimitiveSet.

virtual bool osg::DrawElementsUShort::supportsBufferObject  )  const [inline, virtual]
 

Reimplemented from osg::PrimitiveSet.


Member Data Documentation

GLObjectList osg::DrawElementsUShort::_vboList [mutable, protected]
 


The documentation for this class was generated from the following file:
Generated at Thu Nov 24 16:23:33 2005 for the OpenSceneGraph by doxygen 1.3.6.