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osg::PointSprite Class Reference

PointSprite base class which encapsulates enabling of point sprites . More...

Inheritance diagram for osg::PointSprite:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 PointSprite ()
 PointSprite (const PointSprite &texenv, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy.

 META_StateAttribute (osg, PointSprite, POINTSPRITE)
virtual int compare (const StateAttribute &sa) const
 return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

virtual bool getModeUsage (ModeUsage &usage) const
 Return the modes associated with this StateAttribute.

virtual bool isTextureAttribute () const
 Return true if StateAttribute is a type which controls texturing and needs to be issued w.r.t to specific texture unit.

virtual void apply (osg::State &state) const
 apply the OpenGL state attributes.


Static Public Member Functions

bool isPointSpriteSupported (unsigned int context)

Protected Member Functions

virtual ~PointSprite (void)

Detailed Description

PointSprite base class which encapsulates enabling of point sprites .


Constructor & Destructor Documentation

osg::PointSprite::PointSprite  )  [inline]
 

osg::PointSprite::PointSprite const PointSprite texenv,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY
[inline]
 

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::PointSprite::~PointSprite void   )  [inline, protected, virtual]
 


Member Function Documentation

virtual void osg::PointSprite::apply osg::State state  )  const [virtual]
 

apply the OpenGL state attributes.

The global state for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Implements osg::StateAttribute.

virtual int osg::PointSprite::compare const StateAttribute sa  )  const [virtual]
 

return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

virtual bool osg::PointSprite::getModeUsage ModeUsage &  usage  )  const [inline, virtual]
 

Return the modes associated with this StateAttribute.

Reimplemented from osg::StateAttribute.

bool osg::PointSprite::isPointSpriteSupported unsigned int  context  )  [static]
 

virtual bool osg::PointSprite::isTextureAttribute  )  const [inline, virtual]
 

Return true if StateAttribute is a type which controls texturing and needs to be issued w.r.t to specific texture unit.

Reimplemented from osg::StateAttribute.

osg::PointSprite::META_StateAttribute osg  ,
PointSprite  ,
POINTSPRITE 
 


The documentation for this class was generated from the following file:
Generated at Thu Nov 24 16:23:27 2005 for the OpenSceneGraph by doxygen 1.3.6.