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osg::TexEnvFilter Class Reference

TexEnvFilter - encapsulates the OpenGL glTexEnv (GL_TEXTURE_FILTER_CONTROL) state. More...

Inheritance diagram for osg::TexEnvFilter:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 TexEnvFilter (float lodBias=0.0f)
 TexEnvFilter (const TexEnvFilter &texenv, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy.

 META_StateAttribute (osg, TexEnvFilter, TEXENVFILTER)
virtual bool isTextureAttribute () const
 Return true if StateAttribute is a type which controls texturing and needs to be issued w.r.t to specific texture unit.

virtual int compare (const StateAttribute &sa) const
 return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

void setLodBias (float lodBias)
float getLodBias () const
virtual void apply (State &state) const
 apply the OpenGL state attributes.


Protected Member Functions

virtual ~TexEnvFilter ()

Protected Attributes

float _lodBias

Detailed Description

TexEnvFilter - encapsulates the OpenGL glTexEnv (GL_TEXTURE_FILTER_CONTROL) state.


Constructor & Destructor Documentation

osg::TexEnvFilter::TexEnvFilter float  lodBias = 0.0f  ) 
 

osg::TexEnvFilter::TexEnvFilter const TexEnvFilter texenv,
const CopyOp copyop = CopyOp::SHALLOW_COPY
[inline]
 

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::TexEnvFilter::~TexEnvFilter  )  [protected, virtual]
 


Member Function Documentation

virtual void osg::TexEnvFilter::apply State state  )  const [virtual]
 

apply the OpenGL state attributes.

The global state for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Implements osg::StateAttribute.

virtual int osg::TexEnvFilter::compare const StateAttribute sa  )  const [inline, virtual]
 

return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

float osg::TexEnvFilter::getLodBias  )  const [inline]
 

virtual bool osg::TexEnvFilter::isTextureAttribute  )  const [inline, virtual]
 

Return true if StateAttribute is a type which controls texturing and needs to be issued w.r.t to specific texture unit.

Reimplemented from osg::StateAttribute.

osg::TexEnvFilter::META_StateAttribute osg  ,
TexEnvFilter  ,
TEXENVFILTER 
 

void osg::TexEnvFilter::setLodBias float  lodBias  )  [inline]
 


Member Data Documentation

float osg::TexEnvFilter::_lodBias [protected]
 


The documentation for this class was generated from the following file:
Generated at Thu Nov 24 16:23:53 2005 for the OpenSceneGraph by doxygen 1.3.6.