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osg::TriangleFunctor< T > Class Template Reference

Inheritance diagram for osg::TriangleFunctor< T >:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 TriangleFunctor ()
virtual ~TriangleFunctor ()
void setTreatVertexDataAsTemporary (bool treatVertexDataAsTemporary)
bool getTreatVertexDataAsTemporary () const
virtual void setVertexArray (unsigned int, const Vec2 *)
virtual void setVertexArray (unsigned int count, const Vec3 *vertices)
virtual void setVertexArray (unsigned int, const Vec4 *)
virtual void drawArrays (GLenum mode, GLint first, GLsizei count)
virtual void drawElements (GLenum mode, GLsizei count, const GLubyte *indices)
virtual void drawElements (GLenum mode, GLsizei count, const GLushort *indices)
virtual void drawElements (GLenum mode, GLsizei count, const GLuint *indices)
virtual void begin (GLenum mode)
 Note: begin(..),vertex(..) & end() are convenience methods for adapting non vertex array primitives to vertex array based primitives.

virtual void vertex (const Vec2 &vert)
virtual void vertex (const Vec3 &vert)
virtual void vertex (const Vec4 &vert)
virtual void vertex (float x, float y)
virtual void vertex (float x, float y, float z)
virtual void vertex (float x, float y, float z, float w)
virtual void end ()

Protected Attributes

unsigned int _vertexArraySize
const Vec3_vertexArrayPtr
GLenum _modeCache
std::vector< Vec3_vertexCache
bool _treatVertexDataAsTemporary

template<class T>
class osg::TriangleFunctor< T >


Constructor & Destructor Documentation

template<class T>
osg::TriangleFunctor< T >::TriangleFunctor  )  [inline]
 

template<class T>
virtual osg::TriangleFunctor< T >::~TriangleFunctor  )  [inline, virtual]
 


Member Function Documentation

template<class T>
virtual void osg::TriangleFunctor< T >::begin GLenum  mode  )  [inline, virtual]
 

Note: begin(..),vertex(..) & end() are convenience methods for adapting non vertex array primitives to vertex array based primitives.

This is done to simplify the implementation of primtive functor subclasses - users only need override drawArray and drawElements.

Implements osg::PrimitiveFunctor.

template<class T>
virtual void osg::TriangleFunctor< T >::drawArrays GLenum  mode,
GLint  first,
GLsizei  count
[inline, virtual]
 

Implements osg::PrimitiveFunctor.

template<class T>
virtual void osg::TriangleFunctor< T >::drawElements GLenum  mode,
GLsizei  count,
const GLuint *  indices
[inline, virtual]
 

Implements osg::PrimitiveFunctor.

template<class T>
virtual void osg::TriangleFunctor< T >::drawElements GLenum  mode,
GLsizei  count,
const GLushort *  indices
[inline, virtual]
 

Implements osg::PrimitiveFunctor.

template<class T>
virtual void osg::TriangleFunctor< T >::drawElements GLenum  mode,
GLsizei  count,
const GLubyte *  indices
[inline, virtual]
 

Implements osg::PrimitiveFunctor.

template<class T>
virtual void osg::TriangleFunctor< T >::end  )  [inline, virtual]
 

Implements osg::PrimitiveFunctor.

template<class T>
bool osg::TriangleFunctor< T >::getTreatVertexDataAsTemporary  )  const [inline]
 

template<class T>
void osg::TriangleFunctor< T >::setTreatVertexDataAsTemporary bool  treatVertexDataAsTemporary  )  [inline]
 

template<class T>
virtual void osg::TriangleFunctor< T >::setVertexArray unsigned  int,
const Vec4
[inline, virtual]
 

Implements osg::PrimitiveFunctor.

template<class T>
virtual void osg::TriangleFunctor< T >::setVertexArray unsigned int  count,
const Vec3 vertices
[inline, virtual]
 

Implements osg::PrimitiveFunctor.

template<class T>
virtual void osg::TriangleFunctor< T >::setVertexArray unsigned  int,
const Vec2
[inline, virtual]
 

Implements osg::PrimitiveFunctor.

template<class T>
virtual void osg::TriangleFunctor< T >::vertex float  x,
float  y,
float  z,
float  w
[inline, virtual]
 

Implements osg::PrimitiveFunctor.

template<class T>
virtual void osg::TriangleFunctor< T >::vertex float  x,
float  y,
float  z
[inline, virtual]
 

Implements osg::PrimitiveFunctor.

template<class T>
virtual void osg::TriangleFunctor< T >::vertex float  x,
float  y
[inline, virtual]
 

Implements osg::PrimitiveFunctor.

template<class T>
virtual void osg::TriangleFunctor< T >::vertex const Vec4 vert  )  [inline, virtual]
 

Implements osg::PrimitiveFunctor.

template<class T>
virtual void osg::TriangleFunctor< T >::vertex const Vec3 vert  )  [inline, virtual]
 

Implements osg::PrimitiveFunctor.

template<class T>
virtual void osg::TriangleFunctor< T >::vertex const Vec2 vert  )  [inline, virtual]
 

Implements osg::PrimitiveFunctor.


Member Data Documentation

template<class T>
GLenum osg::TriangleFunctor< T >::_modeCache [protected]
 

template<class T>
bool osg::TriangleFunctor< T >::_treatVertexDataAsTemporary [protected]
 

template<class T>
const Vec3* osg::TriangleFunctor< T >::_vertexArrayPtr [protected]
 

template<class T>
unsigned int osg::TriangleFunctor< T >::_vertexArraySize [protected]
 

template<class T>
std::vector<Vec3> osg::TriangleFunctor< T >::_vertexCache [protected]
 


The documentation for this class was generated from the following file:
Generated at Thu Nov 24 16:24:00 2005 for the OpenSceneGraph by doxygen 1.3.6.