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osgParticle::AccelOperator Class Reference

An operator class that applies a constant acceleration to the particles. More...

Inheritance diagram for osgParticle::AccelOperator:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 AccelOperator ()
 AccelOperator (const AccelOperator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgParticle, AccelOperator)
const osg::Vec3getAcceleration () const
 Get the acceleration vector.

void setAcceleration (const osg::Vec3 &v)
 Set the acceleration vector.

void setToGravity (float scale=1)
 Quickly set the acceleration vector to the gravity on earth (0, 0, -9.81).

void operate (Particle *P, double dt)
 Apply the acceleration to a particle. Do not call this method manually.

void beginOperate (Program *prg)
 Perform some initializations. Do not call this method manually.


Protected Member Functions

virtual ~AccelOperator ()
AccelOperatoroperator= (const AccelOperator &)

Detailed Description

An operator class that applies a constant acceleration to the particles.


Constructor & Destructor Documentation

osgParticle::AccelOperator::AccelOperator  )  [inline]
 

osgParticle::AccelOperator::AccelOperator const AccelOperator copy,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY
[inline]
 

virtual osgParticle::AccelOperator::~AccelOperator  )  [inline, protected, virtual]
 


Member Function Documentation

void osgParticle::AccelOperator::beginOperate Program prg  )  [inline, virtual]
 

Perform some initializations. Do not call this method manually.

Reimplemented from osgParticle::Operator.

const osg::Vec3 & osgParticle::AccelOperator::getAcceleration  )  const [inline]
 

Get the acceleration vector.

osgParticle::AccelOperator::META_Object osgParticle  ,
AccelOperator 
 

void osgParticle::AccelOperator::operate Particle P,
double  dt
[inline, virtual]
 

Apply the acceleration to a particle. Do not call this method manually.

Implements osgParticle::Operator.

AccelOperator& osgParticle::AccelOperator::operator= const AccelOperator  )  [inline, protected]
 

void osgParticle::AccelOperator::setAcceleration const osg::Vec3 v  )  [inline]
 

Set the acceleration vector.

void osgParticle::AccelOperator::setToGravity float  scale = 1  )  [inline]
 

Quickly set the acceleration vector to the gravity on earth (0, 0, -9.81).

The acceleration will be multiplied by the scale parameter.


The documentation for this class was generated from the following file:
Generated at Thu Nov 24 16:25:08 2005 for the OpenSceneGraph by doxygen 1.3.6.