Public Member Functions | |
FrameBufferAttachment () | |
FrameBufferAttachment (const FrameBufferAttachment ©) | |
FrameBufferAttachment (RenderBuffer *target) | |
FrameBufferAttachment (Texture1D *target, int level=0) | |
FrameBufferAttachment (Texture2D *target, int level=0) | |
FrameBufferAttachment (Texture3D *target, int zoffset, int level=0) | |
FrameBufferAttachment (TextureCubeMap *target, int face, int level=0) | |
FrameBufferAttachment (TextureRectangle *target) | |
FrameBufferAttachment (CameraNode::Attachment &attachment) | |
~FrameBufferAttachment () | |
FrameBufferAttachment & | operator= (const FrameBufferAttachment ©) |
void | createRequiredTexturesAndApplyGenerateMipMap (State &state, const FBOExtensions *ext) const |
void | attach (State &state, GLenum attachment_point, const FBOExtensions *ext) const |
int | compare (const FrameBufferAttachment &fa) const |
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