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osg::FrameBufferAttachment Class Reference

List of all members.

Public Member Functions

 FrameBufferAttachment ()
 FrameBufferAttachment (const FrameBufferAttachment &copy)
 FrameBufferAttachment (RenderBuffer *target)
 FrameBufferAttachment (Texture1D *target, int level=0)
 FrameBufferAttachment (Texture2D *target, int level=0)
 FrameBufferAttachment (Texture3D *target, int zoffset, int level=0)
 FrameBufferAttachment (TextureCubeMap *target, int face, int level=0)
 FrameBufferAttachment (TextureRectangle *target)
 FrameBufferAttachment (CameraNode::Attachment &attachment)
 ~FrameBufferAttachment ()
FrameBufferAttachmentoperator= (const FrameBufferAttachment &copy)
void createRequiredTexturesAndApplyGenerateMipMap (State &state, const FBOExtensions *ext) const
void attach (State &state, GLenum attachment_point, const FBOExtensions *ext) const
int compare (const FrameBufferAttachment &fa) const

Constructor & Destructor Documentation

osg::FrameBufferAttachment::FrameBufferAttachment  ) 
 

osg::FrameBufferAttachment::FrameBufferAttachment const FrameBufferAttachment copy  ) 
 

osg::FrameBufferAttachment::FrameBufferAttachment RenderBuffer target  )  [explicit]
 

osg::FrameBufferAttachment::FrameBufferAttachment Texture1D target,
int  level = 0
[explicit]
 

osg::FrameBufferAttachment::FrameBufferAttachment Texture2D target,
int  level = 0
[explicit]
 

osg::FrameBufferAttachment::FrameBufferAttachment Texture3D target,
int  zoffset,
int  level = 0
[explicit]
 

osg::FrameBufferAttachment::FrameBufferAttachment TextureCubeMap target,
int  face,
int  level = 0
[explicit]
 

osg::FrameBufferAttachment::FrameBufferAttachment TextureRectangle target  )  [explicit]
 

osg::FrameBufferAttachment::FrameBufferAttachment CameraNode::Attachment attachment  )  [explicit]
 

osg::FrameBufferAttachment::~FrameBufferAttachment  ) 
 


Member Function Documentation

void osg::FrameBufferAttachment::attach State state,
GLenum  attachment_point,
const FBOExtensions ext
const
 

int osg::FrameBufferAttachment::compare const FrameBufferAttachment fa  )  const
 

void osg::FrameBufferAttachment::createRequiredTexturesAndApplyGenerateMipMap State state,
const FBOExtensions ext
const
 

FrameBufferAttachment& osg::FrameBufferAttachment::operator= const FrameBufferAttachment copy  ) 
 


The documentation for this class was generated from the following file:
Generated at Thu Nov 24 16:23:03 2005 for the OpenSceneGraph by doxygen 1.3.6.