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osg::FrameBufferObject Class Reference

Inheritance diagram for osg::FrameBufferObject:

Inheritance graph
[legend]
List of all members.

Public Types

typedef std::map< GLenum,
FrameBufferAttachment
AttachmentMap

Public Member Functions

 FrameBufferObject ()
 FrameBufferObject (const FrameBufferObject &copy, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_StateAttribute (osg, FrameBufferObject,(StateAttribute::Type) 0x101010)
const AttachmentMapgetAttachmentMap () const
bool hasAttachment (GLenum attachment_point) const
const FrameBufferAttachmentgetAttachment (GLenum attachment_point) const
void setAttachment (GLenum attachment_point, const FrameBufferAttachment &attachment)
int compare (const StateAttribute &sa) const
 Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

void apply (State &state) const
 apply the OpenGL state attributes.


Static Public Member Functions

void deleteFrameBufferObject (unsigned int contextID, GLuint program)
 Mark internal FBO for deletion.

void flushDeletedFrameBufferObjects (unsigned int contextID, double currentTime, double &availableTime)
 flush all the cached FBOs which need to be deleted in the OpenGL context related to contextID.


Protected Member Functions

virtual ~FrameBufferObject ()
FrameBufferObjectoperator= (const FrameBufferObject &)
void dirtyAll ()

Member Typedef Documentation

typedef std::map<GLenum, FrameBufferAttachment> osg::FrameBufferObject::AttachmentMap
 


Constructor & Destructor Documentation

osg::FrameBufferObject::FrameBufferObject  ) 
 

osg::FrameBufferObject::FrameBufferObject const FrameBufferObject copy,
const CopyOp copyop = CopyOp::SHALLOW_COPY
 

virtual osg::FrameBufferObject::~FrameBufferObject  )  [protected, virtual]
 


Member Function Documentation

void osg::FrameBufferObject::apply State state  )  const [virtual]
 

apply the OpenGL state attributes.

The global state for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Implements osg::StateAttribute.

int osg::FrameBufferObject::compare const StateAttribute sa  )  const [virtual]
 

Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

void osg::FrameBufferObject::deleteFrameBufferObject unsigned int  contextID,
GLuint  program
[static]
 

Mark internal FBO for deletion.

Deletion requests are queued until they can be executed in the proper GL context.

void osg::FrameBufferObject::dirtyAll  )  [inline, protected]
 

void osg::FrameBufferObject::flushDeletedFrameBufferObjects unsigned int  contextID,
double  currentTime,
double &  availableTime
[static]
 

flush all the cached FBOs which need to be deleted in the OpenGL context related to contextID.

const FrameBufferAttachment & osg::FrameBufferObject::getAttachment GLenum  attachment_point  )  const [inline]
 

const FrameBufferObject::AttachmentMap & osg::FrameBufferObject::getAttachmentMap  )  const [inline]
 

bool osg::FrameBufferObject::hasAttachment GLenum  attachment_point  )  const [inline]
 

osg::FrameBufferObject::META_StateAttribute osg  ,
FrameBufferObject  ,
(StateAttribute::Type 0x101010
 

FrameBufferObject& osg::FrameBufferObject::operator= const FrameBufferObject  )  [inline, protected]
 

void osg::FrameBufferObject::setAttachment GLenum  attachment_point,
const FrameBufferAttachment attachment
[inline]
 


The documentation for this class was generated from the following file:
Generated at Thu Nov 24 16:23:03 2005 for the OpenSceneGraph by doxygen 1.3.6.