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osg::Light Member List

This is the complete list of members for osg::Light, including all inherited members.
_ambientosg::Light [protected]
_constant_attenuationosg::Light [protected]
_dataVarianceosg::Object [protected]
_diffuseosg::Light [protected]
_directionosg::Light [protected]
_eventCallbackosg::StateAttribute [protected]
_lightnumosg::Light [protected]
_linear_attenuationosg::Light [protected]
_nameosg::Object [protected]
_parentsosg::StateAttribute [protected]
_positionosg::Light [protected]
_quadratic_attenuationosg::Light [protected]
_refCountosg::Referenced [mutable, protected]
_refMutexosg::Referenced [mutable, protected]
_specularosg::Light [protected]
_spot_cutoffosg::Light [protected]
_spot_exponentosg::Light [protected]
_updateCallbackosg::StateAttribute [protected]
_userDataosg::Object [protected]
addParent(osg::StateSet *object)osg::StateAttribute [protected]
ALPHAFUNC enum valueosg::StateAttribute
ANTIALIAS enum valueosg::StateAttribute
apply(State &state) const osg::Light [virtual]
BLENDCOLOR enum valueosg::StateAttribute
BLENDEQUATION enum valueosg::StateAttribute
BLENDFUNC enum valueosg::StateAttribute
captureLightState()osg::Light
className() const osg::StateAttribute [inline, virtual]
CLIPPLANE enum valueosg::StateAttribute
clone(const CopyOp &) const=0osg::StateAttribute [pure virtual]
cloneType() const=0osg::StateAttribute [pure virtual]
COLORMASK enum valueosg::StateAttribute
COLORMATRIX enum valueosg::StateAttribute
COLORTABLE enum valueosg::StateAttribute
compare(const StateAttribute &sa) const osg::Light [inline, virtual]
compileGLObjects(State &) const osg::StateAttribute [inline, virtual]
CULLFACE enum valueosg::StateAttribute
DataVariance enum nameosg::Object
DEPTH enum valueosg::StateAttribute
DYNAMIC enum valueosg::Object
FOG enum valueosg::StateAttribute
FRAGMENTPROGRAM enum valueosg::StateAttribute
FRONTFACE enum valueosg::StateAttribute
getAmbient() const osg::Light [inline]
getConstantAttenuation() const osg::Light [inline]
getDataVariance() const osg::Object [inline]
getDeleteHandler()osg::Referenced [static]
getDiffuse() const osg::Light [inline]
getDirection() const osg::Light [inline]
getEventCallback()osg::StateAttribute [inline]
getEventCallback() const osg::StateAttribute [inline]
getLightNum() const osg::Light [inline]
getLinearAttenuation() const osg::Light [inline]
getMember() const osg::Light [inline, virtual]
getModeUsage(ModeUsage &usage) const osg::Light [inline, virtual]
getName() const osg::Object [inline]
getNumParents() const osg::StateAttribute [inline]
getParent(unsigned int i)osg::StateAttribute [inline]
getParent(unsigned int i) const osg::StateAttribute [inline]
getParents() const osg::StateAttribute [inline]
getPosition() const osg::Light [inline]
getQuadraticAttenuation() const osg::Light [inline]
getSpecular() const osg::Light [inline]
getSpotCutoff() const osg::Light [inline]
getSpotExponent() const osg::Light [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getType() const=0osg::StateAttribute [pure virtual]
getTypeMemberPair() const osg::StateAttribute [inline]
getUpdateCallback()osg::StateAttribute [inline]
getUpdateCallback() const osg::StateAttribute [inline]
getUserData()osg::Object [inline]
getUserData() const osg::Object [inline]
GLMode typedefosg::StateAttribute
GLModeValue typedefosg::StateAttribute
INHERIT enum valueosg::StateAttribute
init()osg::Light [protected]
isSameKindAs(const Object *obj) const osg::StateAttribute [inline, virtual]
isTextureAttribute() const osg::StateAttribute [inline, virtual]
libraryName() const osg::StateAttribute [inline, virtual]
LIGHT enum valueosg::StateAttribute
Light()osg::Light
Light(const Light &light, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Light [inline]
LIGHTMODEL enum valueosg::StateAttribute
LINESTIPPLE enum valueosg::StateAttribute
LINEWIDTH enum valueosg::StateAttribute
LOGICOP enum valueosg::StateAttribute
MATERIAL enum valueosg::StateAttribute
META_StateAttribute(osg, Light, LIGHT)osg::Light
MULTISAMPLE enum valueosg::StateAttribute
Object()osg::Object [inline]
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
OFF enum valueosg::StateAttribute
ON enum valueosg::StateAttribute
operator!=(const StateAttribute &rhs) const osg::StateAttribute [inline]
operator<(const StateAttribute &rhs) const osg::StateAttribute [inline]
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
operator==(const StateAttribute &rhs) const osg::StateAttribute [inline]
OSGNV_PARAMETER_BLOCK enum valueosg::StateAttribute
OSGNVCG_PROGRAM enum valueosg::StateAttribute
OSGNVEXT_REGISTER_COMBINERS enum valueosg::StateAttribute
OSGNVEXT_TEXTURE_SHADER enum valueosg::StateAttribute
OSGNVEXT_VERTEX_PROGRAM enum valueosg::StateAttribute
OSGNVPARSE_PROGRAM_PARSER enum valueosg::StateAttribute
OSGNVSLANG_PROGRAM enum valueosg::StateAttribute
OVERRIDE enum valueosg::StateAttribute
OverrideValue typedefosg::StateAttribute
ParentList typedefosg::StateAttribute
POINT enum valueosg::StateAttribute
POINTSPRITE enum valueosg::StateAttribute
POLYGONMODE enum valueosg::StateAttribute
POLYGONOFFSET enum valueosg::StateAttribute
POLYGONSTIPPLE enum valueosg::StateAttribute
PROGRAM enum valueosg::StateAttribute
PROTECTED enum valueosg::StateAttribute
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(State *=0) const osg::StateAttribute [inline, virtual]
removeParent(osg::StateSet *object)osg::StateAttribute [protected]
SCISSOR enum valueosg::StateAttribute
setAmbient(const Vec4 &ambient)osg::Light [inline]
setConstantAttenuation(float constant_attenuation)osg::Light [inline]
setDataVariance(DataVariance dv)osg::Object [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setDiffuse(const Vec4 &diffuse)osg::Light [inline]
setDirection(const Vec3 &direction)osg::Light [inline]
setEventCallback(Callback *ec)osg::StateAttribute
setLightNum(int num)osg::Light [inline]
setLinearAttenuation(float linear_attenuation)osg::Light [inline]
setName(const std::string &name)osg::Object [inline]
setName(const char *name)osg::Object [inline]
setPosition(const Vec4 &position)osg::Light [inline]
setQuadraticAttenuation(float quadratic_attenuation)osg::Light [inline]
setSpecular(const Vec4 &specular)osg::Light [inline]
setSpotCutoff(float spot_cutoff)osg::Light [inline]
setSpotExponent(float spot_exponent)osg::Light [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced
setUpdateCallback(Callback *uc)osg::StateAttribute
setUserData(Referenced *obj)osg::Object [inline]
SHADEMODEL enum valueosg::StateAttribute
StateAttribute()osg::StateAttribute [inline]
StateAttribute(const StateAttribute &sa, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::StateAttribute [inline]
STATIC enum valueosg::Object
STENCIL enum valueosg::StateAttribute
TEXENV enum valueosg::StateAttribute
TEXENVFILTER enum valueosg::StateAttribute
TEXGEN enum valueosg::StateAttribute
TEXMAT enum valueosg::StateAttribute
TEXTURE enum valueosg::StateAttribute
Type enum nameosg::StateAttribute
TypeMemberPair typedefosg::StateAttribute
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
VALIDATOR enum valueosg::StateAttribute
Values enum nameosg::StateAttribute
VERTEXPROGRAM enum valueosg::StateAttribute
VIEWMATRIXEXTRACTOR enum valueosg::StateAttribute
VIEWPORT enum valueosg::StateAttribute
~Light()osg::Light [protected, virtual]
~Object()osg::Object [inline, protected, virtual]
~Referenced()osg::Referenced [protected, virtual]
~StateAttribute()osg::StateAttribute [inline, protected, virtual]

Generated at Thu Nov 24 16:23:11 2005 for the OpenSceneGraph by doxygen 1.3.6.