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osg::Program Member List

This is the complete list of members for osg::Program, including all inherited members.
_attribBindingListosg::Program [protected]
_dataVarianceosg::Object [protected]
_eventCallbackosg::StateAttribute [protected]
_nameosg::Object [protected]
_parentsosg::StateAttribute [protected]
_pcpListosg::Program [mutable, protected]
_refCountosg::Referenced [mutable, protected]
_refMutexosg::Referenced [mutable, protected]
_shaderListosg::Program [protected]
_updateCallbackosg::StateAttribute [protected]
_userDataosg::Object [protected]
addBindAttribLocation(const std::string &name, GLuint index)osg::Program
addParent(osg::StateSet *object)osg::StateAttribute [protected]
addShader(Shader *shader)osg::Program
ALPHAFUNC enum valueosg::StateAttribute
ANTIALIAS enum valueosg::StateAttribute
apply(osg::State &state) const osg::Program [virtual]
AttribBindingList typedefosg::Program
BLENDCOLOR enum valueosg::StateAttribute
BLENDEQUATION enum valueosg::StateAttribute
BLENDFUNC enum valueosg::StateAttribute
className() const osg::StateAttribute [inline, virtual]
CLIPPLANE enum valueosg::StateAttribute
clone(const CopyOp &) const=0osg::StateAttribute [pure virtual]
cloneType() const=0osg::StateAttribute [pure virtual]
COLORMASK enum valueosg::StateAttribute
COLORMATRIX enum valueosg::StateAttribute
COLORTABLE enum valueosg::StateAttribute
compare(const osg::StateAttribute &sa) const osg::Program [virtual]
osg::StateAttribute::compare(const StateAttribute &sa) const=0osg::StateAttribute [pure virtual]
compileGLObjects(osg::State &state) const osg::Program [virtual]
CULLFACE enum valueosg::StateAttribute
DataVariance enum nameosg::Object
deleteGlProgram(unsigned int contextID, GLuint program)osg::Program [static]
DEPTH enum valueosg::StateAttribute
dirtyProgram()osg::Program
DYNAMIC enum valueosg::Object
flushDeletedGlPrograms(unsigned int contextID, double currentTime, double &availableTime)osg::Program [static]
FOG enum valueosg::StateAttribute
FRAGMENTPROGRAM enum valueosg::StateAttribute
FRONTFACE enum valueosg::StateAttribute
getActiveAttribs(unsigned int contextID) const osg::Program
getActiveUniforms(unsigned int contextID) const osg::Program
getAttribBindingList() const osg::Program [inline]
getDataVariance() const osg::Object [inline]
getDeleteHandler()osg::Referenced [static]
getEventCallback()osg::StateAttribute [inline]
getEventCallback() const osg::StateAttribute [inline]
getGlProgramInfoLog(unsigned int contextID, std::string &log) const osg::Program
getMember() const osg::StateAttribute [inline, virtual]
getModeUsage(ModeUsage &) const osg::StateAttribute [inline, virtual]
getName() const osg::Object [inline]
getNumParents() const osg::StateAttribute [inline]
getNumShaders() const osg::Program [inline]
getParent(unsigned int i)osg::StateAttribute [inline]
getParent(unsigned int i) const osg::StateAttribute [inline]
getParents() const osg::StateAttribute [inline]
getPCP(unsigned int contextID) const osg::Program
getShader(unsigned int i)osg::Program [inline]
getShader(unsigned int i) const osg::Program [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getType() const=0osg::StateAttribute [pure virtual]
getTypeMemberPair() const osg::StateAttribute [inline]
getUpdateCallback()osg::StateAttribute [inline]
getUpdateCallback() const osg::StateAttribute [inline]
getUserData()osg::Object [inline]
getUserData() const osg::Object [inline]
GLMode typedefosg::StateAttribute
GLModeValue typedefosg::StateAttribute
INHERIT enum valueosg::StateAttribute
isFixedFunction() const osg::Program
isSameKindAs(const Object *obj) const osg::StateAttribute [inline, virtual]
isTextureAttribute() const osg::StateAttribute [inline, virtual]
libraryName() const osg::StateAttribute [inline, virtual]
LIGHT enum valueosg::StateAttribute
LIGHTMODEL enum valueosg::StateAttribute
LINESTIPPLE enum valueosg::StateAttribute
LINEWIDTH enum valueosg::StateAttribute
LOGICOP enum valueosg::StateAttribute
MATERIAL enum valueosg::StateAttribute
META_StateAttribute(osg, Program, PROGRAM)osg::Program
MULTISAMPLE enum valueosg::StateAttribute
NameInfoMap typedefosg::Program
Object()osg::Object [inline]
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
OFF enum valueosg::StateAttribute
ON enum valueosg::StateAttribute
operator!=(const StateAttribute &rhs) const osg::StateAttribute [inline]
operator<(const StateAttribute &rhs) const osg::StateAttribute [inline]
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
operator==(const StateAttribute &rhs) const osg::StateAttribute [inline]
OSGNV_PARAMETER_BLOCK enum valueosg::StateAttribute
OSGNVCG_PROGRAM enum valueosg::StateAttribute
OSGNVEXT_REGISTER_COMBINERS enum valueosg::StateAttribute
OSGNVEXT_TEXTURE_SHADER enum valueosg::StateAttribute
OSGNVEXT_VERTEX_PROGRAM enum valueosg::StateAttribute
OSGNVPARSE_PROGRAM_PARSER enum valueosg::StateAttribute
OSGNVSLANG_PROGRAM enum valueosg::StateAttribute
OVERRIDE enum valueosg::StateAttribute
OverrideValue typedefosg::StateAttribute
ParentList typedefosg::StateAttribute
POINT enum valueosg::StateAttribute
POINTSPRITE enum valueosg::StateAttribute
POLYGONMODE enum valueosg::StateAttribute
POLYGONOFFSET enum valueosg::StateAttribute
POLYGONSTIPPLE enum valueosg::StateAttribute
PROGRAM enum valueosg::StateAttribute
Program()osg::Program
Program(const Program &rhs, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osg::Program
PROTECTED enum valueosg::StateAttribute
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *state=0) const osg::Program [virtual]
removeBindAttribLocation(const std::string &name)osg::Program
removeParent(osg::StateSet *object)osg::StateAttribute [protected]
removeShader(Shader *shader)osg::Program
SCISSOR enum valueosg::StateAttribute
setDataVariance(DataVariance dv)osg::Object [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setEventCallback(Callback *ec)osg::StateAttribute
setName(const std::string &name)osg::Object [inline]
setName(const char *name)osg::Object [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced
setUpdateCallback(Callback *uc)osg::StateAttribute
setUserData(Referenced *obj)osg::Object [inline]
SHADEMODEL enum valueosg::StateAttribute
ShaderList typedefosg::Program [protected]
StateAttribute()osg::StateAttribute [inline]
StateAttribute(const StateAttribute &sa, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::StateAttribute [inline]
STATIC enum valueosg::Object
STENCIL enum valueosg::StateAttribute
TEXENV enum valueosg::StateAttribute
TEXENVFILTER enum valueosg::StateAttribute
TEXGEN enum valueosg::StateAttribute
TEXMAT enum valueosg::StateAttribute
TEXTURE enum valueosg::StateAttribute
Type enum nameosg::StateAttribute
TypeMemberPair typedefosg::StateAttribute
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
VALIDATOR enum valueosg::StateAttribute
Values enum nameosg::StateAttribute
VERTEXPROGRAM enum valueosg::StateAttribute
VIEWMATRIXEXTRACTOR enum valueosg::StateAttribute
VIEWPORT enum valueosg::StateAttribute
~Object()osg::Object [inline, protected, virtual]
~Program()osg::Program [protected, virtual]
~Referenced()osg::Referenced [protected, virtual]
~StateAttribute()osg::StateAttribute [inline, protected, virtual]

Generated at Thu Nov 24 16:23:33 2005 for the OpenSceneGraph by doxygen 1.3.6.