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osgUtil::Hit Class Reference

List of all members.

Public Types

typedef std::vector< int > VecIndexList

Public Member Functions

 Hit ()
 Describes a point in space produced by an intersection of a line with a scene.

 Hit (const Hit &hit)
 ~Hit ()
Hitoperator= (const Hit &hit)
bool operator< (const Hit &hit) const
const osg::Vec3getLocalIntersectPoint () const
const osg::Vec3getLocalIntersectNormal () const
const osg::Vec3 getWorldIntersectPoint () const
const osg::Vec3 getWorldIntersectNormal () const
float getRatio () const
const osg::LineSegmentgetOriginalLineSegment () const
const osg::LineSegmentgetLocalLineSegment () const
osg::NodePathgetNodePath ()
const osg::NodePathgetNodePath () const
osg::GeodegetGeode ()
const osg::GeodegetGeode () const
osg::DrawablegetDrawable ()
const osg::DrawablegetDrawable () const
const osg::RefMatrixgetMatrix () const
const osg::RefMatrixgetInverseMatrix () const
const VecIndexListgetVecIndexList () const
int getPrimitiveIndex () const

Public Attributes

float _ratio
osg::ref_ptr< osg::LineSegment_originalLineSegment
osg::ref_ptr< osg::LineSegment_localLineSegment
osg::NodePath _nodePath
osg::ref_ptr< osg::Geode_geode
osg::ref_ptr< osg::Drawable_drawable
osg::ref_ptr< osg::RefMatrix_matrix
osg::ref_ptr< osg::RefMatrix_inverse
VecIndexList _vecIndexList
int _primitiveIndex
osg::Vec3 _intersectPoint
osg::Vec3 _intersectNormal

Member Typedef Documentation

typedef std::vector<int> osgUtil::Hit::VecIndexList
 


Constructor & Destructor Documentation

osgUtil::Hit::Hit  ) 
 

Describes a point in space produced by an intersection of a line with a scene.

A Hit is always on a surface as rendered by the Open Scene Graph scene (usually a triangle or other primitive, but a special hit handler could return a different value perhaps: a sphere shape might return a Hit on the true sphere rather than the approximate tesselated sphere rendered.

osgUtil::Hit::Hit const Hit hit  ) 
 

osgUtil::Hit::~Hit  ) 
 


Member Function Documentation

const osg::Drawable* osgUtil::Hit::getDrawable  )  const [inline]
 

osg::Drawable* osgUtil::Hit::getDrawable  )  [inline]
 

const osg::Geode* osgUtil::Hit::getGeode  )  const [inline]
 

osg::Geode* osgUtil::Hit::getGeode  )  [inline]
 

const osg::RefMatrix* osgUtil::Hit::getInverseMatrix  )  const [inline]
 

const osg::Vec3& osgUtil::Hit::getLocalIntersectNormal  )  const [inline]
 

const osg::Vec3& osgUtil::Hit::getLocalIntersectPoint  )  const [inline]
 

const osg::LineSegment* osgUtil::Hit::getLocalLineSegment  )  const [inline]
 

const osg::RefMatrix* osgUtil::Hit::getMatrix  )  const [inline]
 

const osg::NodePath& osgUtil::Hit::getNodePath  )  const [inline]
 

osg::NodePath& osgUtil::Hit::getNodePath  )  [inline]
 

const osg::LineSegment* osgUtil::Hit::getOriginalLineSegment  )  const [inline]
 

int osgUtil::Hit::getPrimitiveIndex  )  const [inline]
 

float osgUtil::Hit::getRatio  )  const [inline]
 

const VecIndexList& osgUtil::Hit::getVecIndexList  )  const [inline]
 

const osg::Vec3 osgUtil::Hit::getWorldIntersectNormal  )  const
 

const osg::Vec3 osgUtil::Hit::getWorldIntersectPoint  )  const [inline]
 

bool osgUtil::Hit::operator< const Hit hit  )  const [inline]
 

Hit& osgUtil::Hit::operator= const Hit hit  ) 
 


Member Data Documentation

osg::ref_ptr<osg::Drawable> osgUtil::Hit::_drawable
 

osg::ref_ptr<osg::Geode> osgUtil::Hit::_geode
 

osg::Vec3 osgUtil::Hit::_intersectNormal
 

osg::Vec3 osgUtil::Hit::_intersectPoint
 

osg::ref_ptr<osg::RefMatrix> osgUtil::Hit::_inverse
 

osg::ref_ptr<osg::LineSegment> osgUtil::Hit::_localLineSegment
 

osg::ref_ptr<osg::RefMatrix> osgUtil::Hit::_matrix
 

osg::NodePath osgUtil::Hit::_nodePath
 

osg::ref_ptr<osg::LineSegment> osgUtil::Hit::_originalLineSegment
 

int osgUtil::Hit::_primitiveIndex
 

float osgUtil::Hit::_ratio
 

VecIndexList osgUtil::Hit::_vecIndexList
 


The documentation for this class was generated from the following file:
Generated at Thu Nov 24 16:25:37 2005 for the OpenSceneGraph by doxygen 1.3.6.