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osg::Drawable Class Reference

Pure virtual base class for drawable geometry. More...

Inheritance diagram for osg::Drawable:

Inheritance graph
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List of all members.

Public Types

typedef std::vector< Node * > ParentList
 A vector of osg::Node pointers which is used to store the parent(s) of drawable.

typedef unsigned int AttributeType
enum  AttributeTypes {
  VERTICES = 0, WEIGHTS = 1, NORMALS = 2, COLORS = 3,
  SECONDARY_COLORS = 4, FOG_COORDS = 5, ATTRIBUTE_6 = 6, ATTRIBUTE_7 = 7,
  TEXTURE_COORDS = 8, TEXTURE_COORDS_0 = TEXTURE_COORDS, TEXTURE_COORDS_1 = TEXTURE_COORDS_0+1, TEXTURE_COORDS_2 = TEXTURE_COORDS_0+2,
  TEXTURE_COORDS_3 = TEXTURE_COORDS_0+3, TEXTURE_COORDS_4 = TEXTURE_COORDS_0+4, TEXTURE_COORDS_5 = TEXTURE_COORDS_0+5, TEXTURE_COORDS_6 = TEXTURE_COORDS_0+6,
  TEXTURE_COORDS_7 = TEXTURE_COORDS_0+7
}

Public Member Functions

 Drawable ()
 Drawable (const Drawable &drawable, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy.

virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
 return the name of the object's library.

virtual const char * className () const
 return the name of the object's class type.

virtual GeometryasGeometry ()
 Convert 'this' into a Geometry pointer if Drawable is a Geometry, otherwise return 0.

virtual const GeometryasGeometry () const
 Convert 'const this' into a const Geometry pointer if Drawable is a Geometry, otherwise return 0.

const ParentListgetParents () const
 Get the parent list of drawable.

ParentList getParents ()
 Get the a copy of parent list of node.

NodegetParent (unsigned int i)
 Get a single parent of Drawable.

const NodegetParent (unsigned int i) const
 Get a single const parent of Drawable.

unsigned int getNumParents () const
 Get the number of parents of node.

void setStateSet (StateSet *stateset)
 Set the StateSet attached to the Drawable.

StateSetgetStateSet ()
 Get the attached StateSet.

const StateSetgetStateSet () const
 Get the attached const StateSet.

StateSetgetOrCreateStateSet ()
 Get the attached const StateSet, if one is not already attached create one, attach it to the drawable and return a pointer to it.

void setInitialBound (const osg::BoundingBox &bbox)
 Set the intial bounding volume to use when computing the overall bounding volume.

const BoundingBoxgetInitialBound () const
 Set the intial bounding volume to use when computing the overall bounding volume.

void dirtyBound ()
 Dirty the bounding box, forcing a computeBound() on the next call to getBound().

const BoundingBoxgetBound () const
 get bounding box of geoset.

virtual BoundingBox computeBound () const
 Compute the bounding box around Drawables's geometry.

void setComputeBoundingBoxCallback (ComputeBoundingBoxCallback *callback)
 Set the compute bound callback to override the default computeBound.

ComputeBoundingBoxCallbackgetComputeBoundingBoxCallback ()
 Get the compute bound callback.

const ComputeBoundingBoxCallbackgetComputeBoundingBoxCallback () const
 Get the const compute bound callback.

void setShape (Shape *shape)
 Set the Shape of the Drawable.

ShapegetShape ()
 Get the Shape of the Drawable.

const ShapegetShape () const
 Get the const Shape of the const Drawable.

void setSupportsDisplayList (bool flag)
 Set the drawable so that it can or cannot be used in conjunction with OpenGL display lists.

bool getSupportsDisplayList () const
 Get whether display lists are supported for this drawable instance.

void setUseDisplayList (bool flag)
 When set to true, force the draw method to use OpenGL Display List for rendering.

bool getUseDisplayList () const
 Return whether OpenGL display lists are being used for rendering.

GLuint & getDisplayList (unsigned int contextID) const
 Return OpenGL display list for specified contextID.

void setUseVertexBufferObjects (bool flag)
 When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplementation method to use OpenGL vertex buffer objects for rendering.

bool getUseVertexBufferObjects () const
 Return whether OpenGL vertex buffer objects should be used when supported by OpenGL driver.

void dirtyDisplayList ()
 Force a recompile on next draw() of any OpenGL display list associated with this geoset.

virtual unsigned int getGLObjectSizeHint () const
 Return the estimated size of GLObjects (display lists/vertex buffer objects) that are associated with this drawable.

void draw (State &state) const
 Draw OpenGL primitives.

virtual void compileGLObjects (State &state) const
 Immediately compile this Drawable into an OpenGL Display List.

virtual void releaseGLObjects (State *state=0) const
 If State is non-zero, this function releases OpenGL objects for the specified graphics context.

virtual void setUpdateCallback (UpdateCallback *ac)
 Set the UpdateCallback which allows users to attach customize the updating of an object during the update traversal.

UpdateCallbackgetUpdateCallback ()
 Get the non const UpdateCallback.

const UpdateCallbackgetUpdateCallback () const
 Get the const UpdateCallback.

bool requiresUpdateTraversal () const
 Return whether this Drawable has update callbacks associated with it, and therefore must be traversed.

virtual void setEventCallback (EventCallback *ac)
 Set the EventCallback which allows users to attach customize the updating of an object during the Event traversal.

EventCallbackgetEventCallback ()
 Get the non const EventCallback.

const EventCallbackgetEventCallback () const
 Get the const EventCallback.

bool requiresEventTraversal () const
 Return whether this Drawable has event callbacks associated with it, and therefore must be traversed.

virtual void setCullCallback (CullCallback *cc)
 Set the CullCallback which allows users to customize the culling of Drawable during the cull traversal.

CullCallbackgetCullCallback ()
 Get the non const CullCallback.

const CullCallbackgetCullCallback () const
 Get the const CullCallback.

virtual void setDrawCallback (DrawCallback *dc)
 Set the DrawCallback which allows users to attach customize the drawing of existing Drawable object.

DrawCallbackgetDrawCallback ()
 Get the non const DrawCallback.

const DrawCallbackgetDrawCallback () const
 Get the const DrawCallback.

virtual void drawImplementation (State &state) const=0
 drawImplementation(State&) is a pure virtaul method for the actual implementation of OpenGL drawing calls, such as vertex arrays and primitives, that must be implemented in concrete subclasses of the Drawable base class, examples include osg::Geometry and osg::ShapeDrawable.

virtual bool supports (const AttributeFunctor &) const
 Return true if the Drawable subclass supports accept(AttributeFunctor&).

virtual void accept (AttributeFunctor &)
 accept an AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has.

virtual bool supports (const ConstAttributeFunctor &) const
 Return true if the Drawable subclass supports accept(ConstAttributeFunctor&).

virtual void accept (ConstAttributeFunctor &) const
 Accept an AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has.

virtual bool supports (const PrimitiveFunctor &) const
 Return true if the Drawable subclass supports accept(PrimitiveFunctor&).

virtual void accept (PrimitiveFunctor &) const
 Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has.

virtual bool supports (const PrimitiveIndexFunctor &) const
 Return true if the Drawable subclass supports accept(PrimitiveIndexFunctor&).

virtual void accept (PrimitiveIndexFunctor &) const
 Accept a PrimitiveIndexFunctor and call its methods to tell it about the internal primitives that this Drawable has.


Static Public Member Functions

GLuint generateDisplayList (unsigned int contextID, unsigned int sizeHint=0)
 Return a OpenGL display list handle a newly generated or reused from display list cache.

void setMinimumNumberOfDisplayListsToRetainInCache (unsigned int minimum)
 Set the minimum number of display lists to retain in the deleted display list cache.

unsigned int getMinimumNumberOfDisplayListsToRetainInCache ()
 Get the minimum number of display lists to retain in the deleted display list cache.

void deleteDisplayList (unsigned int contextID, GLuint globj, unsigned int sizeHint=0)
 Use deleteDisplayList instead of glDeleteList to allow OpenGL display list to be cached until they can be deleted by the OpenGL context in which they were created, specified by contextID.

void flushAllDeletedDisplayLists (unsigned int contextID)
 Flush all the cached display list which need to be deleted in the OpenGL context related to contextID.

void flushDeletedDisplayLists (unsigned int contextID, double &availableTime)
 Flush the cached display list which need to be deleted in the OpenGL context related to contextID.

void deleteVertexBufferObject (unsigned int contextID, GLuint globj)
 Use deleteVertexBufferObject instead of glDeleteBuffers to allow OpenGL buffer objects to be cached until they can be deleted by the OpenGL context in which they were created, specified by contextID.

void flushDeletedVertexBufferObjects (unsigned int contextID, double currentTime, double &availableTime)
 Flush all the cached vertex buffer objects which need to be deleted in the OpenGL context related to contextID.

ExtensionsgetExtensions (unsigned int contextID, bool createIfNotInitalized)
 Function to call to get the extension of a specified context.

void setExtensions (unsigned int contextID, Extensions *extensions)
 setExtensions allows users to override the extensions across graphics contexts.


Static Public Attributes

unsigned int s_numberDrawablesReusedLastInLastFrame
unsigned int s_numberNewDrawablesInLastFrame
unsigned int s_numberDeletedDrawablesInLastFrame

Protected Types

typedef osg::buffered_value<
GLuint > 
GLObjectList

Protected Member Functions

Drawableoperator= (const Drawable &)
virtual ~Drawable ()
void setBound (const BoundingBox &bb) const
 set the bounding box .

void addParent (osg::Node *node)
void removeParent (osg::Node *node)
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
unsigned int getNumChildrenRequiringUpdateTraversal () const
void setNumChildrenRequiringEventTraversal (unsigned int num)
unsigned int getNumChildrenRequiringEventTraversal () const

Protected Attributes

ParentList _parents
ref_ptr< StateSet_stateset
BoundingBox _initialBound
ref_ptr< ComputeBoundingBoxCallback_computeBoundCallback
BoundingBox _boundingBox
bool _boundingBoxComputed
ref_ptr< Shape_shape
bool _supportsDisplayList
bool _useDisplayList
bool _supportsVertexBufferObjects
bool _useVertexBufferObjects
GLObjectList _globjList
GLObjectList _vboList
ref_ptr< UpdateCallback_updateCallback
unsigned int _numChildrenRequiringUpdateTraversal
ref_ptr< EventCallback_eventCallback
unsigned int _numChildrenRequiringEventTraversal
ref_ptr< CullCallback_cullCallback
ref_ptr< DrawCallback_drawCallback

Detailed Description

Pure virtual base class for drawable geometry.

In OSG, everything that can be rendered is implemented as a class derived from Drawable. The Drawable class contains no drawing primitives, since these are provided by subclasses such as osg::Geometry.

Notice that a Drawable is not a Node, and therefore it cannot be directly added to a scene graph. Instead, Drawables are attached to Geodes, which are scene graph nodes.

The OpenGL state that must be used when rendering a Drawable is represented by a StateSet. Since a Drawable has a reference (osg::ref_ptr) to a StateSet, StateSets can be shared between different Drawables. In fact, sharing StateSets is a good way to improve performance, since this allows OSG to reduce the number of expensive changes in the OpenGL state.

Finally, Drawables can also be shared between different Geodes, so that the same geometry (loaded to memory just once) can be used in different parts of the scene graph.


Member Typedef Documentation

typedef unsigned int osg::Drawable::AttributeType
 

typedef osg::buffered_value<GLuint> osg::Drawable::GLObjectList [protected]
 

typedef std::vector<Node*> osg::Drawable::ParentList
 

A vector of osg::Node pointers which is used to store the parent(s) of drawable.


Member Enumeration Documentation

enum osg::Drawable::AttributeTypes
 

Enumeration values:
VERTICES 
WEIGHTS 
NORMALS 
COLORS 
SECONDARY_COLORS 
FOG_COORDS 
ATTRIBUTE_6 
ATTRIBUTE_7 
TEXTURE_COORDS 
TEXTURE_COORDS_0 
TEXTURE_COORDS_1 
TEXTURE_COORDS_2 
TEXTURE_COORDS_3 
TEXTURE_COORDS_4 
TEXTURE_COORDS_5 
TEXTURE_COORDS_6 
TEXTURE_COORDS_7 


Constructor & Destructor Documentation

osg::Drawable::Drawable  ) 
 

osg::Drawable::Drawable const Drawable drawable,
const CopyOp copyop = CopyOp::SHALLOW_COPY
 

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::Drawable::~Drawable  )  [protected, virtual]
 


Member Function Documentation

virtual void osg::Drawable::accept PrimitiveIndexFunctor  )  const [inline, virtual]
 

Accept a PrimitiveIndexFunctor and call its methods to tell it about the internal primitives that this Drawable has.

return true if functor handled by drawable, return false on failure of drawable to generate functor calls. Note, PrimtiveIndexFunctor only provide const access of the primitives, as primitives may be procedurally generated so one cannot modify it.

Reimplemented in osg::Geometry.

virtual void osg::Drawable::accept PrimitiveFunctor  )  const [inline, virtual]
 

Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has.

return true if functor handled by drawable, return false on failure of drawable to generate functor calls. Note, PrimtiveFunctor only provides const access of the primitives, as primitives may be procedurally generated so one cannot modify it.

Reimplemented in osg::Geometry, osg::ShapeDrawable, osgSim::ImpostorSprite, and osgText::Text.

virtual void osg::Drawable::accept ConstAttributeFunctor  )  const [inline, virtual]
 

Accept an AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has.

return true if functor handled by drawable, return false on failure of drawable to generate functor calls.

Reimplemented in osg::Geometry, osg::ShapeDrawable, and osgSim::ImpostorSprite.

virtual void osg::Drawable::accept AttributeFunctor  )  [inline, virtual]
 

accept an AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has.

return true if functor handled by drawable, return false on failure of drawable to generate functor calls.

Reimplemented in osg::Geometry, and osgSim::ImpostorSprite.

void osg::Drawable::addParent osg::Node node  )  [protected]
 

virtual const Geometry* osg::Drawable::asGeometry  )  const [inline, virtual]
 

Convert 'const this' into a const Geometry pointer if Drawable is a Geometry, otherwise return 0.

Equivalent to dynamic_cast<const Geometry*>(this).

Reimplemented in osg::Geometry.

virtual Geometry* osg::Drawable::asGeometry  )  [inline, virtual]
 

Convert 'this' into a Geometry pointer if Drawable is a Geometry, otherwise return 0.

Equivalent to dynamic_cast<Geometry*>(this).

Reimplemented in osg::Geometry.

virtual const char* osg::Drawable::className  )  const [inline, virtual]
 

return the name of the object's class type.

Must be defined by derived classes.

Implements osg::Object.

Reimplemented in osg::DrawPixels, osg::Geometry, osg::ShapeDrawable, osgSim::ImpostorSprite, and osgText::Text.

virtual void osg::Drawable::compileGLObjects State state  )  const [virtual]
 

Immediately compile this Drawable into an OpenGL Display List.

Note:
Operation is ignored if _useDisplayList is false.

This member function is not intended to be overridden in subclasses (notice that it is not even virtual).

virtual BoundingBox osg::Drawable::computeBound  )  const [virtual]
 

Compute the bounding box around Drawables's geometry.

Reimplemented in osg::DrawPixels, osg::ShapeDrawable, osgParticle::ParticleSystem, osgSim::ImpostorSprite, and osgText::Text.

void osg::Drawable::deleteDisplayList unsigned int  contextID,
GLuint  globj,
unsigned int  sizeHint = 0
[static]
 

Use deleteDisplayList instead of glDeleteList to allow OpenGL display list to be cached until they can be deleted by the OpenGL context in which they were created, specified by contextID.

void osg::Drawable::deleteVertexBufferObject unsigned int  contextID,
GLuint  globj
[static]
 

Use deleteVertexBufferObject instead of glDeleteBuffers to allow OpenGL buffer objects to be cached until they can be deleted by the OpenGL context in which they were created, specified by contextID.

void osg::Drawable::dirtyBound  ) 
 

Dirty the bounding box, forcing a computeBound() on the next call to getBound().

Should be called in the internal geometry of the Drawable is modified.

void osg::Drawable::dirtyDisplayList  ) 
 

Force a recompile on next draw() of any OpenGL display list associated with this geoset.

void osg::Drawable::draw State state  )  const [inline]
 

Draw OpenGL primitives.

If the Drawable has _useDisplayList set to true, then use an OpenGL display list, automatically compiling one if required. Otherwise, call drawImplementation().

Note:
This method should not be overridden in subclasses, as it manages the optional display list (notice this is not even virtual). Subclasses should override drawImplementation() instead.

virtual void osg::Drawable::drawImplementation State state  )  const [pure virtual]
 

drawImplementation(State&) is a pure virtaul method for the actual implementation of OpenGL drawing calls, such as vertex arrays and primitives, that must be implemented in concrete subclasses of the Drawable base class, examples include osg::Geometry and osg::ShapeDrawable.

drawImplementation(State&) is called from the draw(State&) method, with the draw method handling management of OpenGL display lists, and drawImplementation(State&) handling the actuall drawing itself.

Parameters:
state The osg::State object that encapulates the current OpenGL state for the current graphics context.

Implemented in osg::DrawPixels, osg::Geometry, osg::ShapeDrawable, osgParticle::ConnectedParticleSystem, osgParticle::ParticleSystem, osgSim::ImpostorSprite, and osgText::Text.

void osg::Drawable::flushAllDeletedDisplayLists unsigned int  contextID  )  [static]
 

Flush all the cached display list which need to be deleted in the OpenGL context related to contextID.

void osg::Drawable::flushDeletedDisplayLists unsigned int  contextID,
double &  availableTime
[static]
 

Flush the cached display list which need to be deleted in the OpenGL context related to contextID.

void osg::Drawable::flushDeletedVertexBufferObjects unsigned int  contextID,
double  currentTime,
double &  availableTime
[static]
 

Flush all the cached vertex buffer objects which need to be deleted in the OpenGL context related to contextID.

GLuint osg::Drawable::generateDisplayList unsigned int  contextID,
unsigned int  sizeHint = 0
[static]
 

Return a OpenGL display list handle a newly generated or reused from display list cache.

const BoundingBox& osg::Drawable::getBound  )  const [inline]
 

get bounding box of geoset.

Note, now made virtual to make it possible to implement user-drawn objects albeit somewhat crudely, to be improved later.

const ComputeBoundingBoxCallback* osg::Drawable::getComputeBoundingBoxCallback  )  const [inline]
 

Get the const compute bound callback.

ComputeBoundingBoxCallback* osg::Drawable::getComputeBoundingBoxCallback  )  [inline]
 

Get the compute bound callback.

const CullCallback* osg::Drawable::getCullCallback  )  const [inline]
 

Get the const CullCallback.

CullCallback* osg::Drawable::getCullCallback  )  [inline]
 

Get the non const CullCallback.

GLuint& osg::Drawable::getDisplayList unsigned int  contextID  )  const [inline]
 

Return OpenGL display list for specified contextID.

const DrawCallback* osg::Drawable::getDrawCallback  )  const [inline]
 

Get the const DrawCallback.

DrawCallback* osg::Drawable::getDrawCallback  )  [inline]
 

Get the non const DrawCallback.

const EventCallback* osg::Drawable::getEventCallback  )  const [inline]
 

Get the const EventCallback.

EventCallback* osg::Drawable::getEventCallback  )  [inline]
 

Get the non const EventCallback.

Extensions* osg::Drawable::getExtensions unsigned int  contextID,
bool  createIfNotInitalized
[static]
 

Function to call to get the extension of a specified context.

If the Exentsion object for that context has not yet been created and the 'createIfNotInitalized' flag been set to false then returns NULL. If 'createIfNotInitalized' is true then the Extensions object is automatically created. However, in this case the extension object is only created with the graphics context associated with ContextID..

virtual unsigned int osg::Drawable::getGLObjectSizeHint  )  const [inline, virtual]
 

Return the estimated size of GLObjects (display lists/vertex buffer objects) that are associated with this drawable.

This size is used a hint for reuse of deleteed display lists/vertex buffer objects.

Reimplemented in osg::Geometry.

const BoundingBox& osg::Drawable::getInitialBound  )  const [inline]
 

Set the intial bounding volume to use when computing the overall bounding volume.

unsigned int osg::Drawable::getMinimumNumberOfDisplayListsToRetainInCache  )  [static]
 

Get the minimum number of display lists to retain in the deleted display list cache.

unsigned int osg::Drawable::getNumChildrenRequiringEventTraversal  )  const [inline, protected]
 

unsigned int osg::Drawable::getNumChildrenRequiringUpdateTraversal  )  const [inline, protected]
 

unsigned int osg::Drawable::getNumParents  )  const [inline]
 

Get the number of parents of node.

Returns:
the number of parents of this node.

StateSet* osg::Drawable::getOrCreateStateSet  ) 
 

Get the attached const StateSet, if one is not already attached create one, attach it to the drawable and return a pointer to it.

const Node* osg::Drawable::getParent unsigned int  i  )  const [inline]
 

Get a single const parent of Drawable.

Parameters:
i index of the parent to get.
Returns:
the parent i.

Node* osg::Drawable::getParent unsigned int  i  )  [inline]
 

Get a single parent of Drawable.

Parameters:
i index of the parent to get.
Returns:
the parent i.

ParentList osg::Drawable::getParents  )  [inline]
 

Get the a copy of parent list of node.

A copy is returned to prevent modification of the parent list.

const ParentList& osg::Drawable::getParents  )  const [inline]
 

Get the parent list of drawable.

const Shape* osg::Drawable::getShape  )  const [inline]
 

Get the const Shape of the const Drawable.

Shape* osg::Drawable::getShape  )  [inline]
 

Get the Shape of the Drawable.

const StateSet* osg::Drawable::getStateSet  )  const [inline]
 

Get the attached const StateSet.

StateSet* osg::Drawable::getStateSet  )  [inline]
 

Get the attached StateSet.

bool osg::Drawable::getSupportsDisplayList  )  const [inline]
 

Get whether display lists are supported for this drawable instance.

const UpdateCallback* osg::Drawable::getUpdateCallback  )  const [inline]
 

Get the const UpdateCallback.

UpdateCallback* osg::Drawable::getUpdateCallback  )  [inline]
 

Get the non const UpdateCallback.

bool osg::Drawable::getUseDisplayList  )  const [inline]
 

Return whether OpenGL display lists are being used for rendering.

bool osg::Drawable::getUseVertexBufferObjects  )  const [inline]
 

Return whether OpenGL vertex buffer objects should be used when supported by OpenGL driver.

virtual bool osg::Drawable::isSameKindAs const Object obj  )  const [inline, virtual]
 

Reimplemented from osg::Object.

Reimplemented in osg::DrawPixels, osg::Geometry, and osg::ShapeDrawable.

virtual const char* osg::Drawable::libraryName  )  const [inline, virtual]
 

return the name of the object's library.

Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Implements osg::Object.

Reimplemented in osg::DrawPixels, osg::Geometry, osg::ShapeDrawable, osgSim::ImpostorSprite, and osgText::Text.

Drawable& osg::Drawable::operator= const Drawable  )  [inline, protected]
 

virtual void osg::Drawable::releaseGLObjects State state = 0  )  const [virtual]
 

If State is non-zero, this function releases OpenGL objects for the specified graphics context.

Otherwise, releases OpenGL objexts for all graphics contexts.

Reimplemented from osg::Object.

Reimplemented in osgText::Text.

void osg::Drawable::removeParent osg::Node node  )  [protected]
 

bool osg::Drawable::requiresEventTraversal  )  const [inline]
 

Return whether this Drawable has event callbacks associated with it, and therefore must be traversed.

bool osg::Drawable::requiresUpdateTraversal  )  const [inline]
 

Return whether this Drawable has update callbacks associated with it, and therefore must be traversed.

void osg::Drawable::setBound const BoundingBox bb  )  const [protected]
 

set the bounding box .

void osg::Drawable::setComputeBoundingBoxCallback ComputeBoundingBoxCallback callback  )  [inline]
 

Set the compute bound callback to override the default computeBound.

virtual void osg::Drawable::setCullCallback CullCallback cc  )  [inline, virtual]
 

Set the CullCallback which allows users to customize the culling of Drawable during the cull traversal.

virtual void osg::Drawable::setDrawCallback DrawCallback dc  )  [inline, virtual]
 

Set the DrawCallback which allows users to attach customize the drawing of existing Drawable object.

virtual void osg::Drawable::setEventCallback EventCallback ac  )  [virtual]
 

Set the EventCallback which allows users to attach customize the updating of an object during the Event traversal.

void osg::Drawable::setExtensions unsigned int  contextID,
Extensions extensions
[static]
 

setExtensions allows users to override the extensions across graphics contexts.

typically used when you have different extensions supported across graphics pipes but need to ensure that they all use the same low common denominator extensions.

void osg::Drawable::setInitialBound const osg::BoundingBox bbox  )  [inline]
 

Set the intial bounding volume to use when computing the overall bounding volume.

void osg::Drawable::setMinimumNumberOfDisplayListsToRetainInCache unsigned int  minimum  )  [static]
 

Set the minimum number of display lists to retain in the deleted display list cache.

void osg::Drawable::setNumChildrenRequiringEventTraversal unsigned int  num  )  [protected]
 

void osg::Drawable::setNumChildrenRequiringUpdateTraversal unsigned int  num  )  [protected]
 

void osg::Drawable::setShape Shape shape  )  [inline]
 

Set the Shape of the Drawable.

The shape can be used to speed up collision detection or as a guide for procedural geometry generation.

See also:
osg::Shape.

void osg::Drawable::setStateSet StateSet stateset  ) 
 

Set the StateSet attached to the Drawable.

Previously attached StateSet are automatically unreferenced on assignment of a new drawstate.

void osg::Drawable::setSupportsDisplayList bool  flag  ) 
 

Set the drawable so that it can or cannot be used in conjunction with OpenGL display lists.

When set to true, calls to Drawable::setUseDisplayList, whereas when set to false, no display lists can be created and calls to setUseDisplayList are ignored, and a warning is produced. The latter is typically used to guard against the switching on of display lists on objects with dynamic internal data such as continuous Level of Detail algorithms.

virtual void osg::Drawable::setUpdateCallback UpdateCallback ac  )  [virtual]
 

Set the UpdateCallback which allows users to attach customize the updating of an object during the update traversal.

void osg::Drawable::setUseDisplayList bool  flag  ) 
 

When set to true, force the draw method to use OpenGL Display List for rendering.

If false, rendering directly. If the display list has not been compiled already, the next call to draw will automatically create the display list.

void osg::Drawable::setUseVertexBufferObjects bool  flag  ) 
 

When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplementation method to use OpenGL vertex buffer objects for rendering.

virtual bool osg::Drawable::supports const PrimitiveIndexFunctor  )  const [inline, virtual]
 

Return true if the Drawable subclass supports accept(PrimitiveIndexFunctor&).

Reimplemented in osg::Geometry.

virtual bool osg::Drawable::supports const PrimitiveFunctor  )  const [inline, virtual]
 

Return true if the Drawable subclass supports accept(PrimitiveFunctor&).

Reimplemented in osg::Geometry, and osg::ShapeDrawable.

virtual bool osg::Drawable::supports const ConstAttributeFunctor  )  const [inline, virtual]
 

Return true if the Drawable subclass supports accept(ConstAttributeFunctor&).

Reimplemented in osg::Geometry, osg::ShapeDrawable, and osgSim::ImpostorSprite.

virtual bool osg::Drawable::supports const AttributeFunctor  )  const [inline, virtual]
 

Return true if the Drawable subclass supports accept(AttributeFunctor&).

Reimplemented in osg::Geometry, osg::ShapeDrawable, and osgSim::ImpostorSprite.


Member Data Documentation

BoundingBox osg::Drawable::_boundingBox [mutable, protected]
 

bool osg::Drawable::_boundingBoxComputed [mutable, protected]
 

ref_ptr<ComputeBoundingBoxCallback> osg::Drawable::_computeBoundCallback [protected]
 

ref_ptr<CullCallback> osg::Drawable::_cullCallback [protected]
 

ref_ptr<DrawCallback> osg::Drawable::_drawCallback [protected]
 

ref_ptr<EventCallback> osg::Drawable::_eventCallback [protected]
 

GLObjectList osg::Drawable::_globjList [mutable, protected]
 

BoundingBox osg::Drawable::_initialBound [protected]
 

unsigned int osg::Drawable::_numChildrenRequiringEventTraversal [protected]
 

unsigned int osg::Drawable::_numChildrenRequiringUpdateTraversal [protected]
 

ParentList osg::Drawable::_parents [protected]
 

ref_ptr<Shape> osg::Drawable::_shape [protected]
 

ref_ptr<StateSet> osg::Drawable::_stateset [protected]
 

bool osg::Drawable::_supportsDisplayList [protected]
 

bool osg::Drawable::_supportsVertexBufferObjects [protected]
 

ref_ptr<UpdateCallback> osg::Drawable::_updateCallback [protected]
 

bool osg::Drawable::_useDisplayList [protected]
 

bool osg::Drawable::_useVertexBufferObjects [protected]
 

GLObjectList osg::Drawable::_vboList [mutable, protected]
 

unsigned int osg::Drawable::s_numberDeletedDrawablesInLastFrame [static]
 

unsigned int osg::Drawable::s_numberDrawablesReusedLastInLastFrame [static]
 

unsigned int osg::Drawable::s_numberNewDrawablesInLastFrame [static]
 


The documentation for this class was generated from the following file:
Generated at Thu Nov 24 16:22:57 2005 for the OpenSceneGraph by doxygen 1.3.6.