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osg::Image Class Reference

Image class for encapsulating the storage texture image data. More...

Inheritance diagram for osg::Image:

Inheritance graph
[legend]
List of all members.

Public Types

typedef std::vector< unsigned
int > 
MipmapDataType
 Precomputed mipmaps stuff.

enum  AllocationMode { NO_DELETE, USE_NEW_DELETE, USE_MALLOC_FREE }

Public Member Functions

 Image ()
 Image (const Image &image, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy.

virtual ObjectcloneType () const
 Clone the type of an object, with Object* return type.

virtual Objectclone (const CopyOp &copyop) const
 Clone an object, with Object* return type.

virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
 return the name of the object's library.

virtual const char * className () const
 return the name of the object's class type.

virtual int compare (const Image &rhs) const
 Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

void setFileName (const std::string &fileName)
const std::string & getFileName () const
void setAllocationMode (AllocationMode mode)
 Set the method used for deleting data once it goes out of scope.

AllocationMode getAllocationMode () const
 Get the method used for deleting data once it goes out of scope.

void allocateImage (int s, int t, int r, GLenum pixelFormat, GLenum type, int packing=1)
 Allocate a pixel block of specified size and type.

void setImage (int s, int t, int r, GLint internalTextureformat, GLenum pixelFormat, GLenum type, unsigned char *data, AllocationMode mode, int packing=1)
 Set the image data and pixelFormat.

void readPixels (int x, int y, int width, int height, GLenum pixelFormat, GLenum type)
 Read pixels from current frame buffer at specified position and size, using glReadPixels.

void readImageFromCurrentTexture (unsigned int contextID, bool copyMipMapsIfAvailable)
 Read the contents of the current bound texture, handling compressed pixelFormats if present.

void scaleImage (int s, int t, int r)
 Scale image to specified size.

void scaleImage (int s, int t, int r, GLenum newDataType)
 Scale image to specified size and with specified data type.

void copySubImage (int s_offset, int t_offset, int r_offset, osg::Image *source)
 Copy a source Image into a subpart of this Image at specified position.

int s () const
 Width of image.

int t () const
 Height of image.

int r () const
 Depth of image.

void setInternalTextureFormat (GLint internalFormat)
GLint getInternalTextureFormat () const
void setPixelFormat (GLenum pixelFormat)
GLenum getPixelFormat () const
GLenum getDataType () const
unsigned int getPacking () const
unsigned int getPixelSizeInBits () const
 Return the number of bits required for each pixel.

unsigned int getRowSizeInBytes () const
 Return the number of bytes each row of pixels occupies once it has been packed.

unsigned int getImageSizeInBytes () const
 Return the number of bytes each image (_s*_t) of pixels occupies.

unsigned int getTotalSizeInBytes () const
 Return the number of bytes the whole row/image/volume of pixels occupies.

unsigned int getTotalSizeInBytesIncludingMipmaps () const
 Return the number of bytes the whole row/image/volume of pixels occupies, including all mip maps if included.

bool valid () const
 Return true if the Image represent a valid and usable imagery.

unsigned char * data ()
 Raw image data.

const unsigned char * data () const
 Raw const image data.

unsigned char * data (int column, int row=0, int image=0)
const unsigned char * data (int column, int row=0, int image=0) const
void flipHorizontal ()
 Flip the image horizontally.

void flipVertical ()
 Flip the image vertically.

void ensureValidSizeForTexturing (GLint maxTextureSize)
 Ensure image dimensions are a power of two.

void dirty ()
 Dirty the image, which increments the modified count, to force osg::Texture to reload the image.

void setModifiedCount (unsigned int value)
 Set the modified count value.

unsigned int getModifiedCount () const
 Get modified count value.

bool isMipmap () const
unsigned int getNumMipmapLevels () const
void setMipmapLevels (const MipmapDataType &mipmapDataVector)
 Send offsets into data.

const MipmapDataTypegetMipmapLevels () const
unsigned int getMipmapOffset (unsigned int mipmapLevel) const
unsigned char * getMipmapData (unsigned int mipmapLevel)
const unsigned char * getMipmapData (unsigned int mipmapLevel) const
bool isImageTranslucent () const
 Return true if this image is translucent - i.e.

void setPixelBufferObject (PixelBufferObject *buffer)
 Set the optional PixelBufferObject used to map the image memory efficiently to graphics memory.

PixelBufferObjectgetPixelBufferObject ()
 Get the PixelBufferObject.

const PixelBufferObjectgetPixelBufferObject () const
 Get the const PixelBufferObject.


Static Public Member Functions

bool isPackedType (GLenum type)
unsigned int computeNumComponents (GLenum pixelFormat)
unsigned int computePixelSizeInBits (GLenum pixelFormat, GLenum type)
unsigned int computeRowWidthInBytes (int width, GLenum pixelFormat, GLenum type, int packing)
int computeNearestPowerOfTwo (int s, float bias=0.5f)

Protected Member Functions

virtual ~Image ()
Imageoperator= (const Image &)
void deallocateData ()
void setData (unsigned char *data, AllocationMode allocationMode)

Protected Attributes

std::string _fileName
int _s
int _t
int _r
GLint _internalTextureFormat
GLenum _pixelFormat
GLenum _dataType
unsigned int _packing
AllocationMode _allocationMode
unsigned char * _data
unsigned int _modifiedCount
MipmapDataType _mipmapData
ref_ptr< PixelBufferObject_bufferObject

Detailed Description

Image class for encapsulating the storage texture image data.


Member Typedef Documentation

typedef std::vector< unsigned int > osg::Image::MipmapDataType
 

Precomputed mipmaps stuff.


Member Enumeration Documentation

enum osg::Image::AllocationMode
 

Enumeration values:
NO_DELETE 
USE_NEW_DELETE 
USE_MALLOC_FREE 


Constructor & Destructor Documentation

osg::Image::Image  ) 
 

osg::Image::Image const Image image,
const CopyOp copyop = CopyOp::SHALLOW_COPY
 

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::Image::~Image  )  [protected, virtual]
 


Member Function Documentation

void osg::Image::allocateImage int  s,
int  t,
int  r,
GLenum  pixelFormat,
GLenum  type,
int  packing = 1
 

Allocate a pixel block of specified size and type.

virtual const char* osg::Image::className  )  const [inline, virtual]
 

return the name of the object's class type.

Must be defined by derived classes.

Implements osg::Object.

Reimplemented in osg::ImageStream.

virtual Object* osg::Image::clone const CopyOp copyop  )  const [inline, virtual]
 

Clone an object, with Object* return type.

Must be defined by derived classes.

Implements osg::Object.

Reimplemented in osg::ImageStream.

virtual Object* osg::Image::cloneType  )  const [inline, virtual]
 

Clone the type of an object, with Object* return type.

Must be defined by derived classes.

Implements osg::Object.

Reimplemented in osg::ImageStream.

virtual int osg::Image::compare const Image rhs  )  const [virtual]
 

Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Reimplemented in osg::ImageStream.

int osg::Image::computeNearestPowerOfTwo int  s,
float  bias = 0.5f
[static]
 

unsigned int osg::Image::computeNumComponents GLenum  pixelFormat  )  [static]
 

unsigned int osg::Image::computePixelSizeInBits GLenum  pixelFormat,
GLenum  type
[static]
 

unsigned int osg::Image::computeRowWidthInBytes int  width,
GLenum  pixelFormat,
GLenum  type,
int  packing
[static]
 

void osg::Image::copySubImage int  s_offset,
int  t_offset,
int  r_offset,
osg::Image source
 

Copy a source Image into a subpart of this Image at specified position.

Typically used to copy to an already allocated image, such as creating a 3D image from a stack 2D images. If this Image is empty then image data is created to accomodate the source image in its offset position. If source is NULL then no operation happens, this Image is left unchanged.

const unsigned char* osg::Image::data int  column,
int  row = 0,
int  image = 0
const [inline]
 

unsigned char* osg::Image::data int  column,
int  row = 0,
int  image = 0
[inline]
 

const unsigned char* osg::Image::data  )  const [inline]
 

Raw const image data.

unsigned char* osg::Image::data  )  [inline]
 

Raw image data.

void osg::Image::deallocateData  )  [protected]
 

void osg::Image::dirty  )  [inline]
 

Dirty the image, which increments the modified count, to force osg::Texture to reload the image.

void osg::Image::ensureValidSizeForTexturing GLint  maxTextureSize  ) 
 

Ensure image dimensions are a power of two.

Mipmapped textures require the image dimensions to be power of two and are within the maxiumum texture size for the host machine.

void osg::Image::flipHorizontal  ) 
 

Flip the image horizontally.

void osg::Image::flipVertical  ) 
 

Flip the image vertically.

AllocationMode osg::Image::getAllocationMode  )  const [inline]
 

Get the method used for deleting data once it goes out of scope.

GLenum osg::Image::getDataType  )  const [inline]
 

const std::string& osg::Image::getFileName  )  const [inline]
 

unsigned int osg::Image::getImageSizeInBytes  )  const [inline]
 

Return the number of bytes each image (_s*_t) of pixels occupies.

GLint osg::Image::getInternalTextureFormat  )  const [inline]
 

const unsigned char* osg::Image::getMipmapData unsigned int  mipmapLevel  )  const [inline]
 

unsigned char* osg::Image::getMipmapData unsigned int  mipmapLevel  )  [inline]
 

const MipmapDataType& osg::Image::getMipmapLevels  )  const [inline]
 

unsigned int osg::Image::getMipmapOffset unsigned int  mipmapLevel  )  const [inline]
 

unsigned int osg::Image::getModifiedCount  )  const [inline]
 

Get modified count value.

Used by osg::Texture when using texture subloading.

unsigned int osg::Image::getNumMipmapLevels  )  const [inline]
 

unsigned int osg::Image::getPacking  )  const [inline]
 

const PixelBufferObject* osg::Image::getPixelBufferObject  )  const [inline]
 

Get the const PixelBufferObject.

PixelBufferObject* osg::Image::getPixelBufferObject  )  [inline]
 

Get the PixelBufferObject.

GLenum osg::Image::getPixelFormat  )  const [inline]
 

unsigned int osg::Image::getPixelSizeInBits  )  const [inline]
 

Return the number of bits required for each pixel.

unsigned int osg::Image::getRowSizeInBytes  )  const [inline]
 

Return the number of bytes each row of pixels occupies once it has been packed.

unsigned int osg::Image::getTotalSizeInBytes  )  const [inline]
 

Return the number of bytes the whole row/image/volume of pixels occupies.

unsigned int osg::Image::getTotalSizeInBytesIncludingMipmaps  )  const
 

Return the number of bytes the whole row/image/volume of pixels occupies, including all mip maps if included.

bool osg::Image::isImageTranslucent  )  const
 

Return true if this image is translucent - i.e.

it has alpha values that are less 1.0 (when normalized).

bool osg::Image::isMipmap  )  const [inline]
 

bool osg::Image::isPackedType GLenum  type  )  [static]
 

virtual bool osg::Image::isSameKindAs const Object obj  )  const [inline, virtual]
 

Reimplemented from osg::Object.

Reimplemented in osg::ImageStream.

virtual const char* osg::Image::libraryName  )  const [inline, virtual]
 

return the name of the object's library.

Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Implements osg::Object.

Reimplemented in osg::ImageStream.

Image& osg::Image::operator= const Image  )  [inline, protected]
 

int osg::Image::r  )  const [inline]
 

Depth of image.

void osg::Image::readImageFromCurrentTexture unsigned int  contextID,
bool  copyMipMapsIfAvailable
 

Read the contents of the current bound texture, handling compressed pixelFormats if present.

Create memory for storage if required, reuse existing pixel coords if possible.

void osg::Image::readPixels int  x,
int  y,
int  width,
int  height,
GLenum  pixelFormat,
GLenum  type
 

Read pixels from current frame buffer at specified position and size, using glReadPixels.

Create memory for storage if required, reuse existing pixel coords if possible.

int osg::Image::s  )  const [inline]
 

Width of image.

void osg::Image::scaleImage int  s,
int  t,
int  r,
GLenum  newDataType
 

Scale image to specified size and with specified data type.

void osg::Image::scaleImage int  s,
int  t,
int  r
[inline]
 

Scale image to specified size.

void osg::Image::setAllocationMode AllocationMode  mode  )  [inline]
 

Set the method used for deleting data once it goes out of scope.

void osg::Image::setData unsigned char *  data,
AllocationMode  allocationMode
[protected]
 

void osg::Image::setFileName const std::string &  fileName  ) 
 

void osg::Image::setImage int  s,
int  t,
int  r,
GLint  internalTextureformat,
GLenum  pixelFormat,
GLenum  type,
unsigned char *  data,
AllocationMode  mode,
int  packing = 1
 

Set the image data and pixelFormat.

Note, when the packing value is negative (the default is -1) this method assumes a _packing width of 1 if the width is not a multiple of 4, otherwise automatically sets to _packing to 4. If a positive value of packing is supplied than _packing is simply set to that value.

void osg::Image::setInternalTextureFormat GLint  internalFormat  ) 
 

void osg::Image::setMipmapLevels const MipmapDataType mipmapDataVector  )  [inline]
 

Send offsets into data.

It is assumed that first mipmap offset (index 0) is 0.

void osg::Image::setModifiedCount unsigned int  value  )  [inline]
 

Set the modified count value.

Used by osg::Texture when using texture subloading.

void osg::Image::setPixelBufferObject PixelBufferObject buffer  )  [inline]
 

Set the optional PixelBufferObject used to map the image memory efficiently to graphics memory.

void osg::Image::setPixelFormat GLenum  pixelFormat  ) 
 

int osg::Image::t  )  const [inline]
 

Height of image.

bool osg::Image::valid  )  const [inline]
 

Return true if the Image represent a valid and usable imagery.


Member Data Documentation

AllocationMode osg::Image::_allocationMode [protected]
 

ref_ptr<PixelBufferObject> osg::Image::_bufferObject [protected]
 

unsigned char* osg::Image::_data [protected]
 

GLenum osg::Image::_dataType [protected]
 

std::string osg::Image::_fileName [protected]
 

GLint osg::Image::_internalTextureFormat [protected]
 

MipmapDataType osg::Image::_mipmapData [protected]
 

unsigned int osg::Image::_modifiedCount [protected]
 

unsigned int osg::Image::_packing [protected]
 

GLenum osg::Image::_pixelFormat [protected]
 

int osg::Image::_r [protected]
 

int osg::Image::_s [protected]
 

int osg::Image::_t [protected]
 


The documentation for this class was generated from the following file:
Generated at Thu Nov 24 16:23:10 2005 for the OpenSceneGraph by doxygen 1.3.6.